From: Józef Kucia <jkucia(a)codeweavers.com>
We have to keep all image views referenced by all used VkFramebuffers.
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
---
libs/vkd3d/command.c | 57 ++++++++++++++++++++++++++++++++++++++++------
libs/vkd3d/resource.c | 46 +++++++++++++++++++++++++------------
libs/vkd3d/vkd3d_private.h | 11 +++++++--
3 files changed, 91 insertions(+), 23 deletions(-)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index 8fb6b62b9169..f5b6558dab7b 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -750,6 +750,19 @@ static bool d3d12_command_allocator_add_descriptor_pool(struct d3d12_command_all
return true;
}
+static bool d3d12_command_allocator_add_view(struct d3d12_command_allocator *allocator,
+ struct vkd3d_view *view)
+{
+ if (!vkd3d_array_reserve((void **)&allocator->views, &allocator->views_size,
+ allocator->view_count + 1, sizeof(*allocator->views)))
+ return false;
+
+ vkd3d_view_incref(view);
+ allocator->views[allocator->view_count++] = view;
+
+ return true;
+}
+
static bool d3d12_command_allocator_add_buffer_view(struct d3d12_command_allocator *allocator,
VkBufferView view)
{
@@ -808,6 +821,12 @@ static void d3d12_command_allocator_free_resources(struct d3d12_command_allocato
}
allocator->buffer_view_count = 0;
+ for (i = 0; i < allocator->view_count; ++i)
+ {
+ vkd3d_view_decref(allocator->views[i], device);
+ }
+ allocator->view_count = 0;
+
for (i = 0; i < allocator->descriptor_pool_count; ++i)
{
VK_CALL(vkDestroyDescriptorPool(device->vk_device, allocator->descriptor_pools[i], NULL));
@@ -889,6 +908,7 @@ static ULONG STDMETHODCALLTYPE d3d12_command_allocator_Release(ID3D12CommandAllo
d3d12_command_allocator_free_resources(allocator);
vkd3d_free(allocator->transfer_buffers);
vkd3d_free(allocator->buffer_views);
+ vkd3d_free(allocator->views);
vkd3d_free(allocator->descriptor_pools);
vkd3d_free(allocator->pipelines);
vkd3d_free(allocator->framebuffers);
@@ -1077,6 +1097,10 @@ static HRESULT d3d12_command_allocator_init(struct d3d12_command_allocator *allo
allocator->descriptor_pools_size = 0;
allocator->descriptor_pool_count = 0;
+ allocator->views = NULL;
+ allocator->views_size = 0;
+ allocator->view_count = 0;
+
allocator->buffer_views = NULL;
allocator->buffer_views_size = 0;
allocator->buffer_view_count = 0;
@@ -3497,6 +3521,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12Graphi
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
const struct d3d12_rtv_desc *rtv_desc;
const struct d3d12_dsv_desc *dsv_desc;
+ struct vkd3d_view *view;
unsigned int i;
TRACE("iface %p, render_target_descriptor_count %u, render_target_descriptors %p, "
@@ -3523,7 +3548,14 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12Graphi
d3d12_command_list_track_resource_usage(list, rtv_desc->resource);
- list->views[i + 1] = rtv_desc->vk_view;
+ /* In D3D12 CPU descriptors are consumed when a command is recorded. */
+ view = rtv_desc->view;
+ if (!d3d12_command_allocator_add_view(list->allocator, view))
+ {
+ WARN("Failed to add view.\n");
+ }
+
+ list->views[i + 1] = view->u.vk_image_view;
list->fb_width = max(list->fb_width, rtv_desc->width);
list->fb_height = max(list->fb_height, rtv_desc->height);
list->fb_layer_count = max(list->fb_layer_count, rtv_desc->layer_count);
@@ -3535,11 +3567,17 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12Graphi
d3d12_command_list_track_resource_usage(list, dsv_desc->resource);
+ /* In D3D12 CPU descriptors are consumed when a command is recorded. */
+ view = dsv_desc->view;
+ if (!d3d12_command_allocator_add_view(list->allocator, view))
+ {
+ WARN("Failed to add view.\n");
+ }
+
+ list->views[0] = view->u.vk_image_view;
list->fb_width = max(list->fb_width, dsv_desc->width);
list->fb_height = max(list->fb_height, dsv_desc->height);
list->fb_layer_count = max(list->fb_layer_count, 1);
-
- list->views[0] = dsv_desc->vk_view;
}
d3d12_command_list_invalidate_current_framebuffer(list);
@@ -3549,7 +3587,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12Graphi
static void d3d12_command_list_clear(struct d3d12_command_list *list,
const struct vkd3d_vk_device_procs *vk_procs, const struct VkAttachmentDescription *attachment_desc,
const struct VkAttachmentReference *color_reference, const struct VkAttachmentReference *ds_reference,
- VkImageView vk_view, size_t width, size_t height, unsigned int layer_count,
+ struct vkd3d_view *view, size_t width, size_t height, unsigned int layer_count,
const union VkClearValue *clear_value, unsigned int rect_count, const D3D12_RECT *rects)
{
struct VkSubpassDescription sub_pass_desc;
@@ -3608,12 +3646,17 @@ static void d3d12_command_list_clear(struct d3d12_command_list *list,
return;
}
+ if (!d3d12_command_allocator_add_view(list->allocator, view))
+ {
+ WARN("Failed to add view.\n");
+ }
+
fb_desc.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fb_desc.pNext = NULL;
fb_desc.flags = 0;
fb_desc.renderPass = vk_render_pass;
fb_desc.attachmentCount = 1;
- fb_desc.pAttachments = &vk_view;
+ fb_desc.pAttachments = &view->u.vk_image_view;
fb_desc.width = width;
fb_desc.height = height;
fb_desc.layers = layer_count;
@@ -3693,7 +3736,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12Gra
ds_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
d3d12_command_list_clear(list, &list->device->vk_procs, &attachment_desc, NULL, &ds_reference,
- dsv_desc->vk_view, dsv_desc->width, dsv_desc->height, 1, &clear_value, rect_count, rects);
+ dsv_desc->view, dsv_desc->width, dsv_desc->height, 1, &clear_value, rect_count, rects);
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList *iface,
@@ -3724,7 +3767,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12Gra
color_reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
d3d12_command_list_clear(list, &list->device->vk_procs, &attachment_desc, &color_reference, NULL,
- rtv_desc->vk_view, rtv_desc->width, rtv_desc->height, rtv_desc->layer_count,
+ rtv_desc->view, rtv_desc->width, rtv_desc->height, rtv_desc->layer_count,
&clear_value, rect_count, rects);
}
diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c
index 44f323350056..f6dffbfda31e 100644
--- a/libs/vkd3d/resource.c
+++ b/libs/vkd3d/resource.c
@@ -1099,12 +1099,12 @@ static struct vkd3d_view *vkd3d_view_create(void)
return view;
}
-static void vkd3d_view_incref(struct vkd3d_view *view)
+void vkd3d_view_incref(struct vkd3d_view *view)
{
InterlockedIncrement(&view->refcount);
}
-static void vkd3d_view_decref(struct vkd3d_view *view,
+static void vkd3d_view_decref_descriptor(struct vkd3d_view *view,
const struct d3d12_desc *descriptor, struct d3d12_device *device)
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
@@ -1115,7 +1115,11 @@ static void vkd3d_view_decref(struct vkd3d_view *view,
TRACE("Destroying view %p.\n", view);
- if (descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_SRV || descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_UAV)
+ if (!descriptor)
+ {
+ VK_CALL(vkDestroyImageView(device->vk_device, view->u.vk_image_view, NULL));
+ }
+ else if (descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_SRV || descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_UAV)
{
if (descriptor->vk_descriptor_type == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
|| descriptor->vk_descriptor_type == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
@@ -1134,6 +1138,11 @@ static void vkd3d_view_decref(struct vkd3d_view *view,
vkd3d_free(view);
}
+void vkd3d_view_decref(struct vkd3d_view *view, struct d3d12_device *device)
+{
+ vkd3d_view_decref_descriptor(view, NULL, device);
+}
+
static void d3d12_desc_destroy(struct d3d12_desc *descriptor,
struct d3d12_device *device)
{
@@ -1142,7 +1151,7 @@ static void d3d12_desc_destroy(struct d3d12_desc *descriptor,
|| descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_UAV
|| descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_SAMPLER)
{
- vkd3d_view_decref(descriptor->u.view, descriptor, device);
+ vkd3d_view_decref_descriptor(descriptor->u.view, descriptor, device);
}
memset(descriptor, 0, sizeof(*descriptor));
@@ -1789,12 +1798,10 @@ HRESULT vkd3d_create_static_sampler(struct d3d12_device *device,
/* RTVs */
static void d3d12_rtv_desc_destroy(struct d3d12_rtv_desc *rtv, struct d3d12_device *device)
{
- const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
-
if (rtv->magic != VKD3D_DESCRIPTOR_MAGIC_RTV)
return;
- VK_CALL(vkDestroyImageView(device->vk_device, rtv->vk_view, NULL));
+ vkd3d_view_decref(rtv->view, device);
memset(rtv, 0, sizeof(*rtv));
}
@@ -1803,6 +1810,7 @@ void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_dev
{
const struct vkd3d_format *format;
VkImageViewType vk_view_type;
+ struct vkd3d_view *view;
uint32_t miplevel_idx;
d3d12_rtv_desc_destroy(rtv_desc, device);
@@ -1834,30 +1842,35 @@ void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_dev
if (desc && desc->u.Texture2D.PlaneSlice)
FIXME("Ignoring plane slice %u.\n", desc->u.Texture2D.PlaneSlice);
+ if (!(view = vkd3d_view_create()))
+ return;
+
miplevel_idx = desc ? desc->u.Texture2D.MipSlice : 0;
vk_view_type = resource->desc.DepthOrArraySize > 1
? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
if (vkd3d_create_texture_view(device, resource, format, vk_view_type,
- miplevel_idx, 1, 0, VK_REMAINING_ARRAY_LAYERS, false, &rtv_desc->vk_view) < 0)
+ miplevel_idx, 1, 0, VK_REMAINING_ARRAY_LAYERS, false, &view->u.vk_image_view) < 0)
+ {
+ vkd3d_free(view);
return;
+ }
+ rtv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_RTV;
rtv_desc->format = format->vk_format;
rtv_desc->width = d3d12_resource_desc_get_width(&resource->desc, miplevel_idx);
rtv_desc->height = d3d12_resource_desc_get_height(&resource->desc, miplevel_idx);
rtv_desc->layer_count = resource->desc.DepthOrArraySize;
- rtv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_RTV;
+ rtv_desc->view = view;
rtv_desc->resource = resource;
}
/* DSVs */
static void d3d12_dsv_desc_destroy(struct d3d12_dsv_desc *dsv, struct d3d12_device *device)
{
- const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
-
if (dsv->magic != VKD3D_DESCRIPTOR_MAGIC_DSV)
return;
- VK_CALL(vkDestroyImageView(device->vk_device, dsv->vk_view, NULL));
+ vkd3d_view_decref(dsv->view, device);
memset(dsv, 0, sizeof(*dsv));
}
@@ -1865,6 +1878,7 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
struct d3d12_resource *resource, const D3D12_DEPTH_STENCIL_VIEW_DESC *desc)
{
const struct vkd3d_format *format;
+ struct vkd3d_view *view;
uint32_t miplevel_idx;
d3d12_dsv_desc_destroy(dsv_desc, device);
@@ -1896,15 +1910,19 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
if (desc && desc->Flags)
FIXME("Ignoring flags %#x.\n", desc->Flags);
+ if (!(view = vkd3d_view_create()))
+ return;
+
miplevel_idx = desc ? desc->u.Texture2D.MipSlice : 0;
if (vkd3d_create_texture_view(device, resource, format, VK_IMAGE_VIEW_TYPE_2D,
- miplevel_idx, 1, 0, 1, false, &dsv_desc->vk_view) < 0)
+ miplevel_idx, 1, 0, 1, false, &view->u.vk_image_view) < 0)
return;
+ dsv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_DSV;
dsv_desc->format = format->vk_format;
dsv_desc->width = d3d12_resource_desc_get_width(&resource->desc, miplevel_idx);
dsv_desc->height = d3d12_resource_desc_get_height(&resource->desc, miplevel_idx);
- dsv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_DSV;
+ dsv_desc->view = view;
dsv_desc->resource = resource;
}
diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h
index 278f4f615c35..9b5d5db0c57a 100644
--- a/libs/vkd3d/vkd3d_private.h
+++ b/libs/vkd3d/vkd3d_private.h
@@ -257,6 +257,9 @@ struct vkd3d_view
VkBufferView vk_counter_view;
};
+void vkd3d_view_decref(struct vkd3d_view *view, struct d3d12_device *device) DECLSPEC_HIDDEN;
+void vkd3d_view_incref(struct vkd3d_view *view) DECLSPEC_HIDDEN;
+
struct d3d12_desc
{
uint32_t magic;
@@ -306,7 +309,7 @@ struct d3d12_rtv_desc
uint64_t width;
unsigned int height;
unsigned int layer_count;
- VkImageView vk_view;
+ struct vkd3d_view *view;
struct d3d12_resource *resource;
};
@@ -324,7 +327,7 @@ struct d3d12_dsv_desc
VkFormat format;
uint64_t width;
unsigned int height;
- VkImageView vk_view;
+ struct vkd3d_view *view;
struct d3d12_resource *resource;
};
@@ -561,6 +564,10 @@ struct d3d12_command_allocator
size_t descriptor_pools_size;
size_t descriptor_pool_count;
+ struct vkd3d_view **views;
+ size_t views_size;
+ size_t view_count;
+
VkBufferView *buffer_views;
size_t buffer_views_size;
size_t buffer_view_count;
--
2.16.4