From: Józef Kucia <jkucia(a)codeweavers.com>
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
---
dlls/d3d10core/tests/device.c | 87 +++++++++++++++++++++++++++++++++++++++++++
1 file changed, 87 insertions(+)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index 8c95ee35c394..569c8eed51ac 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -9241,6 +9241,92 @@ static void test_copy_subresource_region(void)
release_test_context(&test_context);
}
+static void test_copy_subresource_region_1d(void)
+{
+ struct d3d10core_test_context test_context;
+ D3D10_SUBRESOURCE_DATA resource_data[4];
+ D3D10_TEXTURE1D_DESC texture1d_desc;
+ D3D10_TEXTURE2D_DESC texture2d_desc;
+ struct resource_readback rb;
+ ID3D10Texture1D *texture1d;
+ ID3D10Texture2D *texture2d;
+ ID3D10Device *device;
+ unsigned int i, j;
+ D3D10_BOX box;
+ DWORD color;
+ HRESULT hr;
+
+ static const DWORD bitmap_data[] =
+ {
+ 0xff0000ff, 0xff00ffff, 0xff00ff00, 0xffffff00,
+ 0xffff0000, 0xffff00ff, 0xff000000, 0xff7f7f7f,
+ 0xffffffff, 0xffffffff, 0xffffffff, 0xff000000,
+ 0xffffffff, 0xff000000, 0xff000000, 0xff000000,
+ };
+
+ if (!init_test_context(&test_context))
+ return;
+ device = test_context.device;
+
+ texture1d_desc.Width = 4;
+ texture1d_desc.MipLevels = 1;
+ texture1d_desc.ArraySize = 4;
+ texture1d_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
+ texture1d_desc.Usage = D3D10_USAGE_DEFAULT;
+ texture1d_desc.BindFlags = 0;
+ texture1d_desc.CPUAccessFlags = 0;
+ texture1d_desc.MiscFlags = 0;
+
+ for (i = 0; i < ARRAY_SIZE(resource_data); ++i)
+ {
+ resource_data[i].pSysMem = &bitmap_data[4 * i];
+ resource_data[i].SysMemPitch = texture1d_desc.Width * sizeof(bitmap_data);
+ resource_data[i].SysMemSlicePitch = 0;
+ }
+
+ hr = ID3D10Device_CreateTexture1D(device, &texture1d_desc, resource_data, &texture1d);
+ ok(hr == S_OK, "Failed to create 1d texture, hr %#x.\n", hr);
+
+ texture2d_desc.Width = 4;
+ texture2d_desc.Height = 4;
+ texture2d_desc.MipLevels = 1;
+ texture2d_desc.ArraySize = 1;
+ texture2d_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
+ texture2d_desc.SampleDesc.Count = 1;
+ texture2d_desc.SampleDesc.Quality = 0;
+ texture2d_desc.Usage = D3D10_USAGE_DEFAULT;
+ texture2d_desc.BindFlags = 0;
+ texture2d_desc.CPUAccessFlags = 0;
+ texture2d_desc.MiscFlags = 0;
+
+ hr = ID3D10Device_CreateTexture2D(device, &texture2d_desc, NULL, &texture2d);
+ ok(hr == S_OK, "Failed to create 2d texture, hr %#x.\n", hr);
+
+ set_box(&box, 0, 0, 0, 4, 1, 1);
+ for (i = 0; i < ARRAY_SIZE(resource_data); ++i)
+ {
+ ID3D10Device_CopySubresourceRegion(device, (ID3D10Resource *)texture2d, 0,
+ 0, i, 0, (ID3D10Resource *)texture1d, i, &box);
+ }
+
+ get_texture_readback(texture2d, 0, &rb);
+ for (i = 0; i < 4; ++i)
+ {
+ for (j = 0; j < 4; ++j)
+ {
+ color = get_readback_color(&rb, j, i);
+ ok(compare_color(color, bitmap_data[j + i * 4], 1),
+ "Got color 0x%08x at (%u, %u), expected 0x%08x.\n",
+ color, j, i, bitmap_data[j + i * 4]);
+ }
+ }
+ release_resource_readback(&rb);
+
+ ID3D10Texture1D_Release(texture1d);
+ ID3D10Texture2D_Release(texture2d);
+ release_test_context(&test_context);
+}
+
#define check_buffer_cpu_access(a, b, c, d) check_buffer_cpu_access_(__LINE__, a, b, c, d)
static void check_buffer_cpu_access_(unsigned int line, ID3D10Buffer *buffer,
D3D10_USAGE usage, UINT bind_flags, UINT cpu_access)
@@ -17112,6 +17198,7 @@ START_TEST(device)
test_fragment_coords();
test_update_subresource();
test_copy_subresource_region();
+ test_copy_subresource_region_1d();
test_resource_access();
test_check_multisample_quality_levels();
test_cb_relative_addressing();
--
2.16.4