From: Józef Kucia <jkucia(a)codeweavers.com>
The test is skipped when transform feedback is not supported by Vulkan
implementation.
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
---
tests/d3d12.c | 106 ++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 106 insertions(+)
diff --git a/tests/d3d12.c b/tests/d3d12.c
index f34b82c855d7..a2a40d665a9d 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -22454,6 +22454,111 @@ static void test_primitive_restart(void)
destroy_test_context(&context);
}
+static void test_vertex_shader_stream_output(void)
+{
+ D3D12_GRAPHICS_PIPELINE_STATE_DESC pso_desc;
+ ID3D12Resource *counter_buffer, *so_buffer;
+ ID3D12GraphicsCommandList *command_list;
+ D3D12_STREAM_OUTPUT_BUFFER_VIEW sobv;
+ ID3D12Resource *upload_buffer;
+ struct test_context_desc desc;
+ struct resource_readback rb;
+ struct test_context context;
+ ID3D12CommandQueue *queue;
+ unsigned int counter, i;
+ const struct vec4 *data;
+ ID3D12Device *device;
+ HRESULT hr;
+
+ static const D3D12_SO_DECLARATION_ENTRY so_declaration[] =
+ {
+ {0, "SV_Position", 0, 0, 4, 0},
+ };
+ static const struct vec4 expected_output[] =
+ {
+ {-1.0f, 1.0f, 0.0f, 1.0f},
+ { 3.0f, 1.0f, 0.0f, 1.0f},
+ {-1.0f,-3.0f, 0.0f, 1.0f},
+ };
+ unsigned int strides[] = {16};
+
+ memset(&desc, 0, sizeof(desc));
+ desc.root_signature_flags = D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT;
+ desc.no_pipeline = true;
+ if (!init_test_context(&context, &desc))
+ return;
+ device = context.device;
+ command_list = context.list;
+ queue = context.queue;
+
+ init_pipeline_state_desc(&pso_desc, context.root_signature, 0, NULL, NULL, NULL);
+ pso_desc.StreamOutput.NumEntries = ARRAY_SIZE(so_declaration);
+ pso_desc.StreamOutput.pSODeclaration = so_declaration;
+ pso_desc.StreamOutput.pBufferStrides = strides;
+ pso_desc.StreamOutput.NumStrides = ARRAY_SIZE(strides);
+ pso_desc.StreamOutput.RasterizedStream = D3D12_SO_NO_RASTERIZED_STREAM;
+ hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc,
+ &IID_ID3D12PipelineState, (void **)&context.pipeline_state);
+ if (hr == E_NOTIMPL)
+ {
+ skip("Stream output is not supported.\n");
+ destroy_test_context(&context);
+ return;
+ }
+ ok(hr == S_OK, "Failed to create graphics pipeline state, hr %#x.\n", hr);
+
+ counter = 0;
+ upload_buffer = create_upload_buffer(device, sizeof(counter), &counter);
+
+ counter_buffer = create_default_buffer(device, 32,
+ D3D12_RESOURCE_FLAG_NONE, D3D12_RESOURCE_STATE_COPY_DEST);
+ so_buffer = create_default_buffer(device, 1024,
+ D3D12_RESOURCE_FLAG_NONE, D3D12_RESOURCE_STATE_STREAM_OUT);
+ sobv.BufferLocation = ID3D12Resource_GetGPUVirtualAddress(so_buffer);
+ sobv.SizeInBytes = 1024;
+ sobv.BufferFilledSizeLocation = ID3D12Resource_GetGPUVirtualAddress(counter_buffer);
+
+ ID3D12GraphicsCommandList_CopyBufferRegion(command_list, counter_buffer, 0,
+ upload_buffer, 0, sizeof(counter));
+
+ transition_resource_state(command_list, counter_buffer,
+ D3D12_RESOURCE_STATE_COPY_DEST, D3D12_RESOURCE_STATE_STREAM_OUT);
+
+ ID3D12GraphicsCommandList_RSSetScissorRects(command_list, 1, &context.scissor_rect);
+ ID3D12GraphicsCommandList_RSSetViewports(command_list, 1, &context.viewport);
+ ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature);
+ ID3D12GraphicsCommandList_SetPipelineState(command_list, context.pipeline_state);
+ ID3D12GraphicsCommandList_IASetPrimitiveTopology(command_list, D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
+ ID3D12GraphicsCommandList_SOSetTargets(command_list, 0, 1, &sobv);
+ ID3D12GraphicsCommandList_DrawInstanced(command_list, 3, 1, 0, 0);
+
+ transition_resource_state(command_list, counter_buffer,
+ D3D12_RESOURCE_STATE_STREAM_OUT, D3D12_RESOURCE_STATE_COPY_SOURCE);
+ transition_resource_state(command_list, so_buffer,
+ D3D12_RESOURCE_STATE_STREAM_OUT, D3D12_RESOURCE_STATE_COPY_SOURCE);
+
+ get_buffer_readback_with_command_list(counter_buffer, DXGI_FORMAT_R32_UINT, &rb, queue, command_list);
+ counter = get_readback_uint(&rb, 0, 0, 0);
+ ok(counter == 3 * sizeof(struct vec4), "Got unexpected counter %u.\n", counter);
+ release_resource_readback(&rb);
+ reset_command_list(command_list, context.allocator);
+ get_buffer_readback_with_command_list(so_buffer, DXGI_FORMAT_UNKNOWN, &rb, queue, command_list);
+ for (i = 0; i < ARRAY_SIZE(expected_output); ++i)
+ {
+ const struct vec4 *expected = &expected_output[i];
+ data = get_readback_vec4(&rb, i, 0);
+ ok(compare_vec4(data, expected, 1),
+ "Got {%.8e, %.8e, %.8e, %.8e}, expected {%.8e, %.8e, %.8e, %.8e}.\n",
+ data->x, data->y, data->z, data->w, expected->x, expected->y, expected->z, expected->w);
+ }
+ release_resource_readback(&rb);
+
+ ID3D12Resource_Release(counter_buffer);
+ ID3D12Resource_Release(upload_buffer);
+ ID3D12Resource_Release(so_buffer);
+ destroy_test_context(&context);
+}
+
START_TEST(d3d12)
{
parse_args(argc, argv);
@@ -22573,4 +22678,5 @@ START_TEST(d3d12)
run_test(test_dual_source_blending);
run_test(test_multisample_rendering);
run_test(test_primitive_restart);
+ run_test(test_vertex_shader_stream_output);
}
--
2.19.2