Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
---
dlls/d3d12/tests/d3d12.c | 102 +++++++++++++++++++++++++++++++++++++++
1 file changed, 102 insertions(+)
diff --git a/dlls/d3d12/tests/d3d12.c b/dlls/d3d12/tests/d3d12.c
index 7b610c0c85a9..67e72405d89f 100644
--- a/dlls/d3d12/tests/d3d12.c
+++ b/dlls/d3d12/tests/d3d12.c
@@ -908,6 +908,107 @@ static void test_swapchain_draw(void)
destroy_test_context(&context);
}
+static void test_swapchain_size_mismatch(void)
+{
+ static const float green[] = {0.0f, 1.0f, 0.0f, 1.0f};
+ ID3D12GraphicsCommandList *command_list;
+ ID3D12Resource *backbuffers[2];
+ struct test_context_desc desc;
+ struct test_context context;
+ ID3D12Resource *backbuffer;
+ IDXGISwapChain3 *swapchain;
+ ID3D12CommandQueue *queue;
+ unsigned int index, i;
+ ID3D12Device *device;
+ ULONG refcount;
+ HWND window;
+ HRESULT hr;
+ RECT rect;
+ BOOL ret;
+
+ desc.no_pipeline = TRUE;
+ if (!init_test_context(&context, &desc))
+ return;
+ device = context.device;
+ command_list = context.list;
+ queue = context.queue;
+
+ window = CreateWindowA("static", "d3d12_test", WS_VISIBLE, 0, 0, 200, 200, NULL, NULL, NULL, NULL);
+ swapchain = create_swapchain(queue, window, DXGI_FORMAT_B8G8R8A8_UNORM, 400, 400);
+ index = IDXGISwapChain3_GetCurrentBackBufferIndex(swapchain);
+ hr = IDXGISwapChain3_GetBuffer(swapchain, index, &IID_ID3D12Resource, (void **)&backbuffer);
+ ok(hr == S_OK, "Failed to get swapchain buffer %u, hr %#x.\n", index, hr);
+ ID3D12Device_CreateRenderTargetView(device, backbuffer, NULL, context.rtv);
+
+ transition_sub_resource_state(command_list, backbuffer, 0,
+ D3D12_RESOURCE_STATE_PRESENT, D3D12_RESOURCE_STATE_RENDER_TARGET);
+ ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, green, 0, NULL);
+ transition_sub_resource_state(command_list, backbuffer, 0,
+ D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE);
+ check_sub_resource_uint(backbuffer, 0, queue, command_list, 0xff00ff00, 0);
+
+ reset_command_list(command_list, context.allocator);
+ transition_sub_resource_state(command_list, backbuffer, 0,
+ D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_RESOURCE_STATE_PRESENT);
+ hr = ID3D12GraphicsCommandList_Close(command_list);
+ ok(hr == S_OK, "Failed to close command list, hr %#x.\n", hr);
+ exec_command_list(queue, command_list);
+
+ hr = IDXGISwapChain3_Present(swapchain, 1, 0);
+ ok(hr == S_OK, "Failed to present, hr %#x.\n", hr);
+
+ wait_queue_idle(device, queue);
+ reset_command_list(command_list, context.allocator);
+
+ refcount = ID3D12Resource_Release(backbuffer);
+ ok(!refcount, "Backbuffer has %u references left.\n", refcount);
+ refcount = IDXGISwapChain3_Release(swapchain);
+ ok(!refcount, "Swapchain has %u references left.\n", refcount);
+ DestroyWindow(window);
+
+ window = create_window(WS_VISIBLE);
+ ret = GetClientRect(window, &rect);
+ ok(ret, "Failed to get client rect.\n");
+ swapchain = create_swapchain(queue, window, DXGI_FORMAT_B8G8R8A8_UNORM, rect.right, rect.bottom);
+
+ for (i = 0; i < ARRAY_SIZE(backbuffers); ++i)
+ {
+ hr = IDXGISwapChain3_GetBuffer(swapchain, i, &IID_ID3D12Resource, (void **)&backbuffers[i]);
+ ok(hr == S_OK, "Failed to get swapchain buffer %u, hr %#x.\n", i, hr);
+ }
+
+ for (i = 0; i < 20; ++i)
+ {
+ index = IDXGISwapChain3_GetCurrentBackBufferIndex(swapchain);
+ ID3D12Device_CreateRenderTargetView(device, backbuffers[index], NULL, context.rtv);
+
+ transition_sub_resource_state(command_list, backbuffers[index], 0,
+ D3D12_RESOURCE_STATE_PRESENT, D3D12_RESOURCE_STATE_RENDER_TARGET);
+ ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, green, 0, NULL);
+ transition_sub_resource_state(command_list, backbuffers[index], 0,
+ D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_PRESENT);
+ hr = ID3D12GraphicsCommandList_Close(command_list);
+ ok(hr == S_OK, "Failed to close command list, hr %#x.\n", hr);
+ exec_command_list(queue, command_list);
+
+ hr = IDXGISwapChain3_Present(swapchain, 1, 0);
+ ok(hr == S_OK, "Failed to present, hr %#x.\n", hr);
+
+ wait_queue_idle(device, queue);
+ reset_command_list(command_list, context.allocator);
+
+ if (i == 6)
+ MoveWindow(window, 0, 0, 100, 100, TRUE);
+ }
+
+ for (i = 0; i < ARRAY_SIZE(backbuffers); ++i)
+ ID3D12Resource_Release(backbuffers[i]);
+ refcount = IDXGISwapChain3_Release(swapchain);
+ ok(!refcount, "Swapchain has %u references left.\n", refcount);
+ DestroyWindow(window);
+ destroy_test_context(&context);
+}
+
START_TEST(d3d12)
{
BOOL enable_debug_layer = FALSE;
@@ -937,4 +1038,5 @@ START_TEST(d3d12)
test_interfaces();
test_draw();
test_swapchain_draw();
+ test_swapchain_size_mismatch();
}
--
2.19.2