Is there any reason that across all files we don't report the same driver version? Does windows not do this? Maybe it'd be easier to keep the code in wined3d and just have user32 and such call for the driver details? I haven't looked at how windows does it yet, but I'm just wondering if you guys have any idea of the top of you head.
Thanks,
Seth Shelnutt
On Wed, Jun 2, 2010 at 8:06 AM, Roderick Colenbrander < thunderbird2k@gmail.com> wrote:
Sure the code is in directx.c but the I suspect the issue Seth is seeing is that different parts of Wine expose different version numbers. Some games also have this issue (I believe they use some user32 code which just returns the display driver name reported by winex11.drv which is different from what wined3d mentions). It can be that real windows also stores it somewhere in the registry which we don't.
Roderick