Hi Alexandre,
At this point I don't think we care about testing i386 builds for
macOS. We should soon have a way of building the 32-bit PE dlls as part of the 64-bit build, which should be the default going forward.
Was this implementation confirmed to also work on legacy macOS versions that still natively support 32Bit?
More of a concern is recent macOS SDKs are marking functions as depreciated, when those get swapped out with the newer version (usually just renamed), if the old name isn’t mapped building against older SDKs will be broken.
Keeping wine(64) buildable against MacOSX10.13.SDK would be the minimum for comparability's sake, still being able to build against MacOSX10.11 (or MacOSX10.10.SDK final revision) would be more ideal at least being buildable against 10.13 would be required to still support the 32Bit wine loader.
On Fri, Sep 23, 2022 at 10:43 AM Alexandre Julliard julliard@winehq.org wrote:
Dean Greer gcenx83@gmail.com writes:
Hi Alexandre,
Yes, it's a dedicated Mac Mini that we have setup for that purpose,
currently running macOS 12.5.1. I installed a number of Homebrew packages that are necessary for building Wine. If there are specific queries you'd like me to run on that box I'd be happy to.
The minimum packages would be;
# build deps brew install bison \ pkg-config \ mingw-w64 # runtime deps brew install freetype \ gphoto2 \ gst-plugins-base \ krb5 \ mingw-w64 \ molten-vk \ sdl2 # casks brew install --cask xquartz
PATH would need to be appended with $(brew --prefix krb5)/bin
A copy of MacOSX10.13.sdk from Xcode9.3 (or later version of Xcode9)
placed into /Library/Developer/CommandLineTools/SDKs/ then the testbot could also test compiling i386 wine.
configure/make wine64 then set the following before running configure
for i386;
export
SDKROOT="/Library/Developer/CommandLineTools/SDKs/MacOSX10.13.sdk"
export
PKG_CONFIG_LIBDIR="/opt/X11/lib/pkgconfig:/opt/X11/share/pkgconfig"
That would at least cover the basics for an i386 build without needing a
legacy macOS runner
At this point I don't think we care about testing i386 builds for macOS. We should soon have a way of building the 32-bit PE dlls as part of the 64-bit build, which should be the default going forward.
-- Alexandre Julliard julliard@winehq.org