hlsl_new_store() and hlsl_new_load() are deleted, so now there are no more direct ways to create derefs with offsets in hlsl.c and hlsl.h.
Signed-off-by: Francisco Casas [email protected] ---
v3: * No changes.
Signed-off-by: Francisco Casas [email protected] --- libs/vkd3d-shader/hlsl.c | 32 ------------------------- libs/vkd3d-shader/hlsl.h | 4 ---- libs/vkd3d-shader/hlsl_codegen.c | 40 +++++++++----------------------- 3 files changed, 11 insertions(+), 65 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 20dcd9af..6b187e7d 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -795,25 +795,6 @@ void hlsl_cleanup_deref(struct hlsl_deref *deref) hlsl_src_remove(&deref->offset); }
-struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset, - struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc) -{ - struct hlsl_ir_store *store; - - if (!writemask && type_is_single_reg(rhs->data_type)) - writemask = (1 << rhs->data_type->dimx) - 1; - - if (!(store = hlsl_alloc(ctx, sizeof(*store)))) - return NULL; - - init_node(&store->node, HLSL_IR_STORE, NULL, loc); - init_deref(ctx, &store->lhs, var, 0); - hlsl_src_from_node(&store->lhs.offset, offset); - hlsl_src_from_node(&store->rhs, rhs); - store->writemask = writemask; - return store; -} - /* Initializes a simple variable derefence, so that it can be passed to load/store functions. */ void hlsl_init_simple_deref_from_var(struct hlsl_deref *deref, struct hlsl_ir_var *var) { @@ -969,19 +950,6 @@ struct hlsl_ir_if *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condit return iff; }
-struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset, - struct hlsl_type *type, const struct vkd3d_shader_location loc) -{ - struct hlsl_ir_load *load; - - if (!(load = hlsl_alloc(ctx, sizeof(*load)))) - return NULL; - init_node(&load->node, HLSL_IR_LOAD, type, loc); - init_deref(ctx, &load->src, var, 0); - hlsl_src_from_node(&load->src.offset, offset); - return load; -} - struct hlsl_ir_load *hlsl_new_load_index(struct hlsl_ctx *ctx, const struct hlsl_deref *deref, struct hlsl_ir_node *idx, const struct vkd3d_shader_location *loc) { diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index e1ddd0cf..77005407 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -774,11 +774,7 @@ struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx, struc enum hlsl_resource_load_type type, struct hlsl_deref *resource, struct hlsl_deref *sampler, struct hlsl_ir_node *coords, struct hlsl_ir_node *texel_offset, const struct vkd3d_shader_location *loc);
-struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset, - struct hlsl_type *type, struct vkd3d_shader_location loc); struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_location loc); -struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset, - struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc); struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, struct hlsl_struct_field *fields, size_t field_count); struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned int components, diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 7a245007..08029361 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -950,39 +950,21 @@ static bool fold_redundant_casts(struct hlsl_ctx *ctx, struct hlsl_ir_node *inst * split_matrix_copies(). Inserts new instructions right before * "store". */ static bool split_copy(struct hlsl_ctx *ctx, struct hlsl_ir_store *store, - const struct hlsl_ir_load *load, const unsigned int offset, struct hlsl_type *type) + const struct hlsl_ir_load *load, const unsigned int indx, struct hlsl_type *type) { - struct hlsl_ir_node *offset_instr, *add; struct hlsl_ir_store *split_store; struct hlsl_ir_load *split_load; struct hlsl_ir_constant *c;
- if (!(c = hlsl_new_uint_constant(ctx, offset, &store->node.loc))) + if (!(c = hlsl_new_uint_constant(ctx, indx, &store->node.loc))) return false; list_add_before(&store->node.entry, &c->node.entry);
- offset_instr = &c->node; - if (load->src.offset.node) - { - if (!(add = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, load->src.offset.node, &c->node))) - return false; - list_add_before(&store->node.entry, &add->entry); - offset_instr = add; - } - if (!(split_load = hlsl_new_load(ctx, load->src.var, offset_instr, type, store->node.loc))) + if (!(split_load = hlsl_new_load_index(ctx, &load->src, &c->node, &store->node.loc))) return false; list_add_before(&store->node.entry, &split_load->node.entry);
- offset_instr = &c->node; - if (store->lhs.offset.node) - { - if (!(add = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, store->lhs.offset.node, &c->node))) - return false; - list_add_before(&store->node.entry, &add->entry); - offset_instr = add; - } - - if (!(split_store = hlsl_new_store(ctx, store->lhs.var, offset_instr, &split_load->node, 0, store->node.loc))) + if (!(split_store = hlsl_new_store_index(ctx, &store->lhs, &c->node, &split_load->node, 0, &store->node.loc))) return false; list_add_before(&store->node.entry, &split_store->node.entry);
@@ -994,8 +976,8 @@ static bool split_array_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, const struct hlsl_ir_node *rhs; struct hlsl_type *element_type; const struct hlsl_type *type; - unsigned int element_size, i; struct hlsl_ir_store *store; + unsigned int i;
if (instr->type != HLSL_IR_STORE) return false; @@ -1006,7 +988,6 @@ static bool split_array_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, if (type->type != HLSL_CLASS_ARRAY) return false; element_type = type->e.array.type; - element_size = hlsl_type_get_array_element_reg_size(element_type);
if (rhs->type != HLSL_IR_LOAD) { @@ -1016,7 +997,7 @@ static bool split_array_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
for (i = 0; i < type->e.array.elements_count; ++i) { - if (!split_copy(ctx, store, hlsl_ir_load(rhs), i * element_size, element_type)) + if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, element_type)) return false; }
@@ -1054,7 +1035,7 @@ static bool split_struct_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr { const struct hlsl_struct_field *field = &type->e.record.fields[i];
- if (!split_copy(ctx, store, hlsl_ir_load(rhs), field->reg_offset, field->type)) + if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, field->type)) return false; }
@@ -1092,7 +1073,7 @@ static bool split_matrix_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
for (i = 0; i < hlsl_type_major_size(type); ++i) { - if (!split_copy(ctx, store, hlsl_ir_load(rhs), 4 * i, element_type)) + if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, element_type)) return false; }
@@ -2106,8 +2087,6 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry append_output_var_copy(ctx, &body->instrs, entry_func->return_var); }
- transform_ir(ctx, transform_deref_paths_into_offsets, body, NULL); /* TODO: move forward, remove when no longer needed */ - transform_ir(ctx, lower_broadcasts, body, NULL); while (transform_ir(ctx, fold_redundant_casts, body, NULL)); do @@ -2117,6 +2096,9 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry } while (progress); transform_ir(ctx, split_matrix_copies, body, NULL); + + transform_ir(ctx, transform_deref_paths_into_offsets, body, NULL); /* TODO: move forward, remove when no longer needed */ + transform_ir(ctx, lower_narrowing_casts, body, NULL); transform_ir(ctx, lower_casts_to_bool, body, NULL); do