On Wed, 29 Dec 2004, Mike Hearn wrote:
I can't see if he CCd anybody from the archives but Jesse Allen posted a nice analysis of the remaining problem here:
http://www.winehq.org/hypermail/wine-devel/2004/12/0691.html
Ok, I don't remember the context from the Wine lists (and it's not clear from the older emails I was cc'd on), so the "#3 signal.c" change description is a bit too vague. Jesse, willing to just point to the exact diff that you need to make Warcraft work for you (and then maybe Thomas Sailer can verify whether that part is indeed the one that causes him problems).
The code in question now does
/* * Iff TF was set because the program is being single-stepped by a * debugger, don't save that information on the signal stack.. We * don't want debugging to change state. */ eflags = regs->eflags; if (current->ptrace & PT_DTRACE) eflags &= ~TF_MASK; err |= __put_user(eflags, &sc->eflags);
and I guess it originally never cleared it. True?
So does removing the conditional TF clear make everything work again?
Linus