- MusicVR exits with this error:
X Error of failed request: GLXBadDrawable Major opcode of failed request: 145 (GLX) Minor opcode of failed request: 11 (X_GLXSwapBuffers) Serial number of failed request: 10522 Current serial number in output stream: 10523
I traced it to the line:
Could you send me a +opengl trace of the problem ? Maybe the game is done some strange things (like doing a SwapBuffer without a rendering context set or stuff like that) which are OK on Windows and not on Linux.
As for your Dungeon Keeper II problem, see a recent thread for a hint to get it running (it seems you need to do 'wine X:\y\z\app.exe' for it to run - i.e. to give it a fully qualified path and not any relative path). At least it worked with Dungeon Keeper I (that reminds me I still have a patch to resend to AJ :-) ).
Anyway, thanks for using Wine on games... It's nice to see some people are actually using that code :-)
Lionel