On 19 October 2017 at 10:09, Stefan Dösinger stefan@codeweavers.com wrote:
This fixes this test failure: http://test.winehq.org/data/9787af34b1c23deb67902fc7dbf2c8421b987048/win10_n...
What I have tried to debug or try to work around this issue: *) Checked that the resolution is actually changed. It is changed from 640x480 to 800x600. *) IDirect3DSwapchain9Ex::GetDisplayModeEx sees the new mode. Calling this method does not make Present see it though. *) Replace Present with PresentEx. *) Call flush_events before calling Present.
I'm happy to try more ideas, but I think this is just broken in this Windows build. It is working OK in my 17.03 VM, and I believe it was working on 16.07 too, but I don't have 16.07 around anymore because it auto updated to 17.03...
Should we update the Windows 10 VMs at some point? Do we want to keep the old versions around?