Yes, it is exactly that. So, I wonder why the patches were not committed.
David
2008/6/11 Stefan Dösinger stefandoesinger@gmx.at:
So why are you adding the check that is not present on windows? What are th reasoning to have this if it clearly absent in native implementation?
As I understand it, native ddraw.dll(d3d7) has the check, while d3d8/d3d9 do not. Thus he removed it from WineD3D to have the same behavior as native in d3d8 and d3d9, and added it to ddraw to check it there(as native does)