Interesting. So it is not to difficult. Now is there anyway to change these settings without compiling a custom version of WINE? I don't have a problem compiling WINE but I'm sure not ever person out there would want to. I think for now I wil just compile a version and host it for people to try out the client on.
Thanks for the help so far.
On Fri, Jul 4, 2008 at 2:31 AM, Jeff Zaroyko jeffzaroyko@gmail.com wrote:
On Fri, Jul 4, 2008 at 4:01 PM, Jeff Zaroyko jeffzaroyko@gmail.com wrote:
I had a look, the windows client calls IWineD3DImpl_GetAdapterIdentifier which we don't give the real adapter driver and description strings, just "Display" and "Direct3D HAL" - changing these in dlls/wined3d/directx.c to "NVIDIA GeForce 8800" gets past the error message, but the client needs cudart.dll which isn't distributed with the download.
Jeff
Ah.. they are but under Documents and Settings\User\Application Data\Folding@home-gpu - but there's not much sense in me attempting to run this, as I don't have the Linux CUDA drivers installed, so it falls back to acting as a regular CPU client.
Jeff