On 28.04.2016 21:17, Aaryaman Vasishta wrote:
if (FAILED(hr = d3drm_texture_create(&object)))
- {
d3drm_texture_destroy(object); return hr;
- }
I have not reviewed the whole series, but it looks like you are calling d3drm_texture_destroy on an uninitialized variable here.
Right, I'll send another patch to fix this.
Cheers, Aaryaman
On Friday, April 29, 2016, Sebastian Lackner sebastian@fds-team.de wrote:
On 28.04.2016 21:17, Aaryaman Vasishta wrote:
if (FAILED(hr = d3drm_texture_create(&object)))
- {
d3drm_texture_destroy(object); return hr;
- }
I have not reviewed the whole series, but it looks like you are calling d3drm_texture_destroy on an uninitialized variable here.