Please take a look at v2 of this patch and v2 of patch 2/4. 1/4 and 4/4 are there as well but are way down the list so should I resend the whole patch set instead?
Cheers Aaryaman
On Sat, Apr 30, 2016 at 4:54 PM, Aaryaman Vasishta < jem456.vasishta@gmail.com> wrote:
Signed-off-by: Aaryaman Vasishta jem456.vasishta@gmail.com
dlls/d3drm/d3drm.c | 37 ++++++++++++++++++++--------- dlls/d3drm/tests/d3drm.c | 61 ++++++++++++++++++++++++++++++++++++++++++++---- dlls/d3drm/texture.c | 2 +- 3 files changed, 83 insertions(+), 17 deletions(-)
diff --git a/dlls/d3drm/d3drm.c b/dlls/d3drm/d3drm.c index 2b428ef..6c6007d 100644 --- a/dlls/d3drm/d3drm.c +++ b/dlls/d3drm/d3drm.c @@ -195,17 +195,19 @@ static HRESULT WINAPI d3drm1_CreateAnimationSet(IDirect3DRM *iface, IDirect3DRMA static HRESULT WINAPI d3drm1_CreateTexture(IDirect3DRM *iface, D3DRMIMAGE *image, IDirect3DRMTexture **texture) {
- struct d3drm_texture *object;
- struct d3drm *d3drm = impl_from_IDirect3DRM(iface);
- IDirect3DRMTexture3 *texture3; HRESULT hr;
- FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image,
texture);
- TRACE("iface %p, image %p, texture %p.\n", iface, image, texture);
- if (FAILED(hr = d3drm_texture_create(&object)))
- if (FAILED(hr =
IDirect3DRM3_CreateTexture(&d3drm->IDirect3DRM3_iface, image, &texture3))) return hr;
- *texture = &object->IDirect3DRMTexture_iface;
- hr = IDirect3DRMTexture3_QueryInterface(texture3,
&IID_IDirect3DRMTexture, (void **)texture);
- IDirect3DRMTexture3_Release(texture3);
- return D3DRM_OK;
- return hr;
}
static HRESULT WINAPI d3drm1_CreateLight(IDirect3DRM *iface, @@ -661,17 +663,19 @@ static HRESULT WINAPI d3drm2_CreateAnimationSet(IDirect3DRM2 *iface, IDirect3DRM static HRESULT WINAPI d3drm2_CreateTexture(IDirect3DRM2 *iface, D3DRMIMAGE *image, IDirect3DRMTexture2 **texture) {
- struct d3drm_texture *object;
- struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
- IDirect3DRMTexture3 *texture3; HRESULT hr;
- FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image,
texture);
- TRACE("iface %p, image %p, texture %p.\n", iface, image, texture);
- if (FAILED(hr = d3drm_texture_create(&object)))
- if (FAILED(hr =
IDirect3DRM3_CreateTexture(&d3drm->IDirect3DRM3_iface, image, &texture3))) return hr;
- *texture = &object->IDirect3DRMTexture2_iface;
- hr = IDirect3DRMTexture3_QueryInterface(texture3,
&IID_IDirect3DRMTexture2, (void **)texture);
- IDirect3DRMTexture3_Release(texture3);
- return D3DRM_OK;
- return hr;
}
static HRESULT WINAPI d3drm2_CreateLight(IDirect3DRM2 *iface, @@ -1152,13 +1156,24 @@ static HRESULT WINAPI d3drm3_CreateAnimationSet(IDirect3DRM3 *iface, IDirect3DRM static HRESULT WINAPI d3drm3_CreateTexture(IDirect3DRM3 *iface, D3DRMIMAGE *image, IDirect3DRMTexture3 **texture) {
- struct d3drm *d3drm = impl_from_IDirect3DRM3(iface); struct d3drm_texture *object; HRESULT hr;
- FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image,
texture);
TRACE("iface %p, image %p, texture %p.\n", iface, image, texture);
if (!d3drm_validate_image(image))
return D3DRMERR_BADVALUE;
if (FAILED(hr = d3drm_texture_create(&object))) return hr;
object->d3drm = &d3drm->IDirect3DRM_iface;
if (FAILED(hr =
IDirect3DRMTexture3_InitFromImage(&object->IDirect3DRMTexture3_iface, image)))
{
d3drm_texture_destroy(object);
return hr;
}
*texture = &object->IDirect3DRMTexture3_iface;
diff --git a/dlls/d3drm/tests/d3drm.c b/dlls/d3drm/tests/d3drm.c index 2a70ca4..3a32e6d 100644 --- a/dlls/d3drm/tests/d3drm.c +++ b/dlls/d3drm/tests/d3drm.c @@ -1725,11 +1725,62 @@ static void test_Texture(void) hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM3, (void **)&d3drm3); ok(SUCCEEDED(hr), "Cannot get IDirect3DRM3 interface (hr = %x).\n", hr);
- /* Tests for validation of D3DRMIMAGE struct */
- hr = IDirect3DRM_CreateTexture(d3drm1, &testimg, &texture1);
- ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture interface (hr =
%x)\n", hr);
- hr = IDirect3DRM2_CreateTexture(d3drm2, &testimg, &texture2);
- ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture2 interface (hr =
%x)\n", hr);
- hr = IDirect3DRM3_CreateTexture(d3drm3, &testimg, &texture3);
- ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture3 interface (hr =
%x)\n", hr);
- IDirect3DRMTexture_Release(texture1);
- IDirect3DRMTexture2_Release(texture2);
- IDirect3DRMTexture3_Release(texture3);
- initimg.rgb = 0;
- hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- initimg.rgb = 1;
- initimg.red_mask = 0;
- hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- initimg.red_mask = 0x000000ff;
- initimg.green_mask = 0;
- hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- initimg.green_mask = 0x0000ff00;
- initimg.blue_mask = 0;
- hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- initimg.blue_mask = 0x00ff0000;
- initimg.buffer1 = NULL;
- hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3);
- ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got
%x.\n", hr);
- initimg.buffer1 = &pixel; hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1); ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture interface (hr =
%x)\n", hr); ref2 = get_refcount((IUnknown *)d3drm1);
- todo_wine ok(ref2 > ref1, "expected ref2 > ref1, got ref1 = %u , ref2
= %u.\n", ref1, ref2);
- ok(ref2 > ref1, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n",
ref1, ref2); ref3 = get_refcount((IUnknown *)d3drm2); ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3); ref4 = get_refcount((IUnknown *)d3drm3); @@ -1737,7 +1788,7 @@ static void test_Texture(void) hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2); ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture2 interface (hr = %x)\n", hr); ref2 = get_refcount((IUnknown *)d3drm1);
- todo_wine ok(ref2 > ref1 + 1, "expected ref2 > ref1, got ref1 = %u ,
ref2 = %u.\n", ref1, ref2);
- ok(ref2 > ref1 + 1, "expected ref2 > (ref1 + 1), got ref1 = %u , ref2
= %u.\n", ref1, ref2); ref3 = get_refcount((IUnknown *)d3drm2); ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3); ref4 = get_refcount((IUnknown *)d3drm3); @@ -1745,7 +1796,7 @@ static void test_Texture(void) hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3); ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture3 interface (hr = %x)\n", hr); ref2 = get_refcount((IUnknown *)d3drm1);
- todo_wine ok(ref2 > ref1 + 2, "expected ref2 > ref1, got ref1 = %u ,
ref2 = %u.\n", ref1, ref2);
- ok(ref2 > ref1 + 2, "expected ref2 > (ref1 + 2), got ref1 = %u , ref2
= %u.\n", ref1, ref2); ref3 = get_refcount((IUnknown *)d3drm2); ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3); ref4 = get_refcount((IUnknown *)d3drm3); @@ -1803,7 +1854,7 @@ static void test_Texture(void)
IDirect3DRMTexture_Release(texture1); ref2 = get_refcount((IUnknown *)d3drm1);
- todo_wine ok(ref2 - 2 == ref1, "expected ref2 == ref1, got ref1 = %u,
ref2 = %u.\n", ref1, ref2);
- ok(ref2 - 2 == ref1, "expected (ref2 - 2) == ref1, got ref1 = %u,
ref2 = %u.\n", ref1, ref2); ref3 = get_refcount((IUnknown *)d3drm2); ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u, ref3 = %u.\n", ref1, ref3); ref4 = get_refcount((IUnknown *)d3drm3); @@ -1827,7 +1878,7 @@ static void test_Texture(void)
IDirect3DRMTexture2_Release(texture2); ref2 = get_refcount((IUnknown *)d3drm1);
- todo_wine ok(ref2 - 1 == ref1, "expected ref2 == ref1, got ref1 = %u,
ref2 = %u.\n", ref1, ref2);
- ok(ref2 - 1 == ref1, "expected (ref2 - 1) == ref1, got ref1 = %u,
ref2 = %u.\n", ref1, ref2); ref3 = get_refcount((IUnknown *)d3drm2); ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u, ref3 = %u.\n", ref1, ref3); ref4 = get_refcount((IUnknown *)d3drm3); diff --git a/dlls/d3drm/texture.c b/dlls/d3drm/texture.c index 7db3ecd..883be82 100644 --- a/dlls/d3drm/texture.c +++ b/dlls/d3drm/texture.c @@ -46,7 +46,7 @@ static inline struct d3drm_texture *impl_from_IDirect3DRMTexture3(IDirect3DRMTex
void d3drm_texture_destroy(struct d3drm_texture *texture) {
- if (texture->d3drm && texture->initialized)
- if (texture->initialized) IDirect3DRM_Release(texture->d3drm); HeapFree(GetProcessHeap(), 0, texture);
}
2.3.2 (Apple Git-55)