Erich Hoover a écrit :
in that case, it would be better to dynamically allocate the string (and to create it by default at 5 bytes for the %04x value) furthermore, you need to change the comment in debugger.h in THREADNAME_INFO structure about the name's length, as it seems VC7 removed the restriction to 8 characters that existed in VC6 A+
I am not very familiar with the winedbg code and do not see any easy (ie, non-hackish) way to get the length of the string in order to properly allocate the name size. I could read back a "large buffer" and use the string resulting from that to determine how large of a name to allocate, but that seems slightly hackish. If you have a suggestion then I'm all ears.
Erich Hoover ehoover@mines.edu
On 3/11/07, Eric Pouech eric.pouech@wanadoo.fr wrote:
Erich Hoover a écrit :
not really, my point was not to allocate a large buffer for every thread... then reading the thread name requires either that you grow the buffer while reading small chunks (that would be the less expensive solution) A+