--
v2: mshtml: Keep ref from the OmHistory to the inner window.
mshtml: Keep ref from LocalStorage and SessionStorage to the inner window.
mshtml: Keep ref from the XMLHttpRequestFactory to the inner window.
mshtml: Keep ref from the OptionElementFactory to the inner window.
mshtml: Keep ref from the ImageElementFactory to the inner window.
mshtml/tests: Test parent window links after navigation.
mshtml: Properly traverse document nodes.
mshtml: Keep ref from the document node to the inner window.
https://gitlab.winehq.org/wine/wine/-/merge_requests/4178
I see current Chrome is hitting this.
--
v2: vkd3d-shader: Accept 'loop' attribute, on loops.
vkd3d-shader: Check loop [unroll] attribute for conflict with other attributes.
tests: Add some tests for loop attributes.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/431
The resource could be destructed before the command list left open
is executed; instead, we immediately perform the transition.
--
v2: tests: Immediately transition buffers after creation in the shader runner.
tests: Immediately transition textures after creation in the shader runner.
tests: Immediately transition resources after readback in the shader runner.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/425