Based off !306, so leaving it as a draft until that's merged
We don't seem to print anything if a test is skipped due to not meeting its requirements, should we be?
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v2: vkd3d-shader/spirv: Add optimization pass to reduce scope of fsi begin/end in ROV translation.
vkd3d: Enable EXT_fragment_shader_interlock.
vkd3d-shader/spirv: Compile ROV to fragment shader interlock.
vkd3d-shader/hlsl: Parse ROV types.
vkd3d-shader/hlsl: Support SV_PrimitiveID in pixel shaders.
tests: Add ROV test.
tests: Support specifying required spirv extensions.
tests: Support testing for integer pixel data.
tests: Replicate init data across resources.
vkd3d-shader: Add EXT_fragment_shader_interlock extension.
vkd3d-shader/spirv: Handle thread group UAV barriers.
vkd3d-shader/spirv: Include Uniform in the memory semantics for UAV barriers.
vkd3d-shader/spirv: Handle globally coherent UAVs.
vkd3d-shader: Introduce a UAV_GLOBALLY_COHERENT descriptor info flag.
vkd3d-shader/d3d-asm: Trace the RASTERISER_ORDERED_VIEW UAV flag.
vkd3d-shader/tpf: Fix extraction of the UAV declaration flags.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/416
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v2: mshtml: Keep ref from the OmHistory to the inner window.
mshtml: Keep ref from LocalStorage and SessionStorage to the inner window.
mshtml: Keep ref from the XMLHttpRequestFactory to the inner window.
mshtml: Keep ref from the OptionElementFactory to the inner window.
mshtml: Keep ref from the ImageElementFactory to the inner window.
mshtml/tests: Test parent window links after navigation.
mshtml: Properly traverse document nodes.
mshtml: Keep ref from the document node to the inner window.
https://gitlab.winehq.org/wine/wine/-/merge_requests/4178