Hello,
As discussed during WineConf 2017, I am helping coordinate the talks and presentations this year.
In previous years we have been very last minute and laid back in the proposal and scheduling of presentations. While this has it's advantages I have volunteered to help call for and organize presentations further in advance so speakers have some time to prepare the presentation they wish to give.
General Guidelines: * Please provide an estimate of how long your talk will be. We are shooting for approximate 40 minute slots with between 15-20 minutes of talk and with likely an equal amount of question and discussion time afterward. Generally shorter talks are not an issue, however longer talks will need to be discussed and will be considered based on the rest of the schedule.
* Topics should obviously be of interest to the other attendees, i.e., the broader Wine community, but note that that doesn't imply the talk has to be about Wine itself
* If you have a preferred time and date for your talk please indicate that to me when you submit your talk. We will try to make it work as best we can.
Here are the rough proposed slots, They will be changed and modified as required by the addenda as it gets fleshed out. Understand that even with this shift toward a scheduled day we will not disrupt productive conversation to fit to the schedule. The schedule will warp and flow as required to facilitate the talk, not force the talks to conform to it. This does mean if you are planing to try to attend a given talk you will likely want to arrive a bit early and understand if when you arrive the schedule is either behind or ahead of plan.
Daily Slots:
09:00 - 09:40 slot 1 09:45 - 10:25 slot 2 10:30 - 11:00 break 11:00 - 11:40 slot 3 12:00 - 13:00 lunch break 13:00 - 13:40 slot 4 13:45 - 14:25 slot 5 14:30 - 15:00 break 15:00 - 15:40 slot 6 15:45 - 16:25 slot 7 16:25 - 17:00 Overflow time / small group discussion / short presentations
We will track proposed presentations on the WineConf Wiki: https://wiki.winehq.org/WineConf2018
If this more organized presentation proposal process works well, we may try to expand it to include scheduling times in the near future. But for this year getting a working itinerary and scheduling the talks during the opening of the conference is likely acceptable. However if you have a preference toward Saturday or Sunday please express that.
If you would like to give a presentation! Please e-mail me directly! I will keep the Wiki updated with presentations and scheduling as we get it worked out.
If you would like to see a given presentation, reach out on the mailing list, see if you can get the people qualified to give the presentation to step up and contact me!
Likely we will have open time at the conference which we will propose presentations and fill at the time. We have never had a problem finding things we all want to talk about.
thanks! -aric
Thanks for taking care of this.
Before all the good slots are gone :D, would there be interest in some kind of introductory talk about Wine Direct3D architecture? I.e., how the various DLLs relate, what the various blocks of functionality are, etc. I imagine such a talk might be interesting for some of the newer contributors, but perhaps too obvious/boring for some of the others. Thoughts?
Henri
It would certainly be interesting to me :D I only have exposure to a small subset of Direct3D which is kinda old in itself, so it would be very useful to have a presentation which gives an idea about the overall Wine D3D architecture.
Cheers, Aaryaman
On Thu, Mar 29, 2018 at 8:02 PM, Henri Verbeet hverbeet@gmail.com wrote:
Thanks for taking care of this.
Before all the good slots are gone :D, would there be interest in some kind of introductory talk about Wine Direct3D architecture? I.e., how the various DLLs relate, what the various blocks of functionality are, etc. I imagine such a talk might be interesting for some of the newer contributors, but perhaps too obvious/boring for some of the others. Thoughts?
Henri
wineconf mailing list wineconf@winehq.org https://www.winehq.org/mailman/listinfo/wineconf
I'd be very interested in something like this :-)
- Sergio
On 29/03/18 06:02, Henri Verbeet wrote:
Thanks for taking care of this.
Before all the good slots are gone :D, would there be interest in some kind of introductory talk about Wine Direct3D architecture? I.e., how the various DLLs relate, what the various blocks of functionality are, etc. I imagine such a talk might be interesting for some of the newer contributors, but perhaps too obvious/boring for some of the others. Thoughts?
Henri
Hi Henri,
I would like to hear about support for DTXn. (as long as someone
records it for me). Since the patent on this format has expired.
It's now officially part of mesa(17?), and since a large number of bugs
depend on this missing feature. How could we get implement
it quickly?
Alistair.
On 29/03/18 22:02, Henri Verbeet wrote:
Thanks for taking care of this.
Before all the good slots are gone :D, would there be interest in some kind of introductory talk about Wine Direct3D architecture? I.e., how the various DLLs relate, what the various blocks of functionality are, etc. I imagine such a talk might be interesting for some of the newer contributors, but perhaps too obvious/boring for some of the others. Thoughts?
Henri
On Thu, Mar 29, 2018 at 8:35 PM Alistair Leslie-Hughes < leslie_alistair@hotmail.com> wrote:
I would like to hear about support for DTXn. (as long as someone
records it for me). Since the patent on this format has expired.
It's now officially part of mesa(17?), and since a large number of bugs
depend on this missing feature. How could we get implement
it quickly?
When I ran into this issue in the past with Call of Duty 2, I was able to play the game (with some graphics glitches) by turning on the driconf setting "Enable S3TC texture compression even if software support is not available". This setting no longer exists in Mesa 17.3 because S3TC compression is always available. So, I believe that the DTXn bugs will just disappear when you update Mesa.
I know that Wine Staging has a patchset to hack DTXn support directly into Wine. If it were up to me, I would just drop that patchset.
-Alex
I would appreciate such a presentation. How much background (if any) on the general architecture of 3D graphics do you think you'd give?
(so that I know how much reading up I need to do ;-)
On 29/03/18 06:02, Henri Verbeet wrote:
Thanks for taking care of this.
Before all the good slots are gone :D, would there be interest in some kind of introductory talk about Wine Direct3D architecture? I.e., how the various DLLs relate, what the various blocks of functionality are, etc. I imagine such a talk might be interesting for some of the newer contributors, but perhaps too obvious/boring for some of the others. Thoughts?
Henri
On 30 March 2018 at 06:21, Zebediah Figura z.figura12@gmail.com wrote:
I would appreciate such a presentation. How much background (if any) on the general architecture of 3D graphics do you think you'd give?
(so that I know how much reading up I need to do ;-)
My initial thinking would be fairly little, and assume a basic familiarity with 3D-graphics and concepts like e.g. textures and shaders. The idea would be to give a fairly high-level overview of Wine's Direct3D implementation. My reasoning there is that plenty of books and papers have been written on 3D-graphics that do a much better job of explaining the concepts than I would be able to in a 15-20 minute presentation, and on the other side, people really interested in all the details of Wine's implementation would likely be better of just reading the source code. There's still time to convince me otherwise though. :)
On 29 March 2018 at 15:32, Henri Verbeet hverbeet@gmail.com wrote:
Before all the good slots are gone :D, would there be interest in some kind of introductory talk about Wine Direct3D architecture? I.e., how the various DLLs relate, what the various blocks of functionality are, etc. I imagine such a talk might be interesting for some of the newer contributors, but perhaps too obvious/boring for some of the others. Thoughts?
Since nobody took the opportunity to stop me, please sign me up for the 13:00 slot on Sunday.
On 4/4/18 5:52 PM, Henri Verbeet wrote:
On 29 March 2018 at 15:32, Henri Verbeet hverbeet@gmail.com wrote:
Before all the good slots are gone :D, would there be interest in some kind of introductory talk about Wine Direct3D architecture? I.e., how the various DLLs relate, what the various blocks of functionality are, etc. I imagine such a talk might be interesting for some of the newer contributors, but perhaps too obvious/boring for some of the others. Thoughts?
Since nobody took the opportunity to stop me, please sign me up for the 13:00 slot on Sunday.
Awesome Done.
-aric
Just a small, but not unimportant, note for the people giving a talk. The projector at the venue can connect over either HDMI or VGA. If you intend to use a laptop without either of those (i.e., a MacBook, but I wouldn't want to imply anyone would bring one of those to a Free Software conference), please make sure you either bring an appropriate adaptor, or are able to borrow one from someone.
I can provide a Mini-DVI to HMDI and a Mini-DisplayPort to HDMI adaptor if anyone needs one. Contact me if you would need either of them.
Regards, Gijs
2018-04-19 21:24 GMT+02:00 Henri Verbeet hverbeet@gmail.com:
Just a small, but not unimportant, note for the people giving a talk. The projector at the venue can connect over either HDMI or VGA. If you intend to use a laptop without either of those (i.e., a MacBook, but I wouldn't want to imply anyone would bring one of those to a Free Software conference), please make sure you either bring an appropriate adaptor, or are able to borrow one from someone.
wineconf mailing list wineconf@winehq.org https://www.winehq.org/mailman/listinfo/wineconf
I should also mention, if you're in this situation, and get me your slides in PDF format before the start of the conference, I'd be happy to let you present them on my own laptop.
Alistair won't be able to make it to WineConf this year; however, I will, and accordingly I'd like to schedule a slot to discuss the state and future of Wine-Staging. I do imagine that this will end up being of interest to everyone, and I wouldn't be surprised if it spawns some rather lengthy discussions, so please try to schedule us on the long side ;-)
We're still discussing what this talk will encompass, but if anyone has any requests for us to consider, please don't hesitate to speak.
ἔρρωσο, Zeb
On 28/03/18 07:32, Aric Stewart wrote:
Hello,
As discussed during WineConf 2017, I am helping coordinate the talks and presentations this year.
In previous years we have been very last minute and laid back in the proposal and scheduling of presentations. While this has it's advantages I have volunteered to help call for and organize presentations further in advance so speakers have some time to prepare the presentation they wish to give.
General Guidelines:
Please provide an estimate of how long your talk will be. We are shooting for approximate 40 minute slots with between 15-20 minutes of talk and with likely an equal amount of question and discussion time afterward. Generally shorter talks are not an issue, however longer talks will need to be discussed and will be considered based on the rest of the schedule.
Topics should obviously be of interest to the other attendees, i.e., the broader Wine community, but note that that doesn't imply the talk has to be about Wine itself
If you have a preferred time and date for your talk please indicate that to me when you submit your talk. We will try to make it work as best we can.
Here are the rough proposed slots, They will be changed and modified as required by the addenda as it gets fleshed out. Understand that even with this shift toward a scheduled day we will not disrupt productive conversation to fit to the schedule. The schedule will warp and flow as required to facilitate the talk, not force the talks to conform to it. This does mean if you are planing to try to attend a given talk you will likely want to arrive a bit early and understand if when you arrive the schedule is either behind or ahead of plan.
Daily Slots:
09:00 - 09:40 slot 1 09:45 - 10:25 slot 2 10:30 - 11:00 break 11:00 - 11:40 slot 3 12:00 - 13:00 lunch break 13:00 - 13:40 slot 4 13:45 - 14:25 slot 5 14:30 - 15:00 break 15:00 - 15:40 slot 6 15:45 - 16:25 slot 7 16:25 - 17:00 Overflow time / small group discussion / short presentations
We will track proposed presentations on the WineConf Wiki: https://wiki.winehq.org/WineConf2018
If this more organized presentation proposal process works well, we may try to expand it to include scheduling times in the near future. But for this year getting a working itinerary and scheduling the talks during the opening of the conference is likely acceptable. However if you have a preference toward Saturday or Sunday please express that.
If you would like to give a presentation! Please e-mail me directly! I will keep the Wiki updated with presentations and scheduling as we get it worked out.
If you would like to see a given presentation, reach out on the mailing list, see if you can get the people qualified to give the presentation to step up and contact me!
Likely we will have open time at the conference which we will propose presentations and fill at the time. We have never had a problem finding things we all want to talk about.
thanks! -aric
I could maybe do a presentation on the state of the TestBot if there is interest.
Of course interest may depend in part on how much the visible features have changed by then, and a lot of the other things I could talk about may only be of interest to TestBot developers and administrators.