[PATCH v5 0/4] MR946: ntdll: Add initial support for DOS file attributes
by Joel Holdsworth (@jhol) 27 Sep '22
by Joel Holdsworth (@jhol) 27 Sep '22
27 Sep '22
3
5
[PATCH v4 0/4] MR946: ntdll: Add initial support for DOS file attributes
by Joel Holdsworth (@jhol) 27 Sep '22
by Joel Holdsworth (@jhol) 27 Sep '22
27 Sep '22
4
6
[PATCH v3 0/4] MR946: ntdll: Add initial support for DOS file attributes
by Joel Holdsworth (@jhol) 27 Sep '22
by Joel Holdsworth (@jhol) 27 Sep '22
27 Sep '22
5
8
[PATCH v2 0/4] MR946: ntdll: Add initial support for DOS file attributes
by Joel Holdsworth (@jhol) 27 Sep '22
by Joel Holdsworth (@jhol) 27 Sep '22
27 Sep '22
6
9
Re: [PATCH v2 0/2] MR939: Dumping DBI hash information from PDB files. - approved
by Alexandre Julliard (@julliard) 27 Sep '22
by Alexandre Julliard (@julliard) 27 Sep '22
27 Sep '22
1
0
Re: [PATCH v2 0/1] MR941: winevulkan: Always use params to return Unix thunks result. - approved
by Alexandre Julliard (@julliard) 27 Sep '22
by Alexandre Julliard (@julliard) 27 Sep '22
27 Sep '22
1
0
Re: [PATCH v2 0/1] MR940: krnl386.exe16: Don't pass NULL to printf/%s). - approved
by Alexandre Julliard (@julliard) 27 Sep '22
by Alexandre Julliard (@julliard) 27 Sep '22
27 Sep '22
1
0
Re: [PATCH v2 0/1] MR903: ddraw: Add FPS tracing in ddraw_surface_update_frontbuffer(). - approved
by Alexandre Julliard (@julliard) 27 Sep '22
by Alexandre Julliard (@julliard) 27 Sep '22
27 Sep '22
1
0
Re: [PATCH v3 0/4] MR902: d3d9: Use a separate draw texture for managed resources. - approved
by Alexandre Julliard (@julliard) 27 Sep '22
by Alexandre Julliard (@julliard) 27 Sep '22
27 Sep '22
1
0
Re: [PATCH v2 0/1] MR933: wined3d: Set name of internal threads. - approved
by Alexandre Julliard (@julliard) 27 Sep '22
by Alexandre Julliard (@julliard) 27 Sep '22
27 Sep '22
1
0