Re: [PATCH v2 0/7] MR454: hlsl: Improve function type matching a bit. - approved
by Henri Verbeet (@hverbeet) 09 Nov '23
by Henri Verbeet (@hverbeet) 09 Nov '23
09 Nov '23
1
0
[PATCH v2 0/5] MR453: vkd3d-shader: Miscellaneous I/O patches.
by Zebediah Figura (@zfigura) 09 Nov '23
by Zebediah Figura (@zfigura) 09 Nov '23
09 Nov '23
3
7
[PATCH v10 0/8] MR436: vkd3d-shader/dxil: Implement the DXIL CAST instruction.
by Conor McCarthy (@cmccarthy) 09 Nov '23
by Conor McCarthy (@cmccarthy) 09 Nov '23
09 Nov '23
4
12
09 Nov '23
2
1
[PATCH 0/1] MR456: vkd3d: Add support for the ID3D12Resource1 interface.
by Henri Verbeet (@hverbeet) 09 Nov '23
by Henri Verbeet (@hverbeet) 09 Nov '23
09 Nov '23
3
3
[PATCH 0/2] MR457: vkd3d-shader/spirv: Allow the origin of fragment coordinates to be specified.
by Henri Verbeet (@hverbeet) 09 Nov '23
by Henri Verbeet (@hverbeet) 09 Nov '23
09 Nov '23
3
4
[PATCH v2 0/2] MR4204: winewayland.drv: Basic handling of Wayland keyboard events.
by Rémi Bernon 09 Nov '23
by Rémi Bernon 09 Nov '23
09 Nov '23
4
6
[PATCH 0/4] MR4312: mshtml: Return outer windows to external callers and use refs to them.
by Gabriel Ivăncescu 09 Nov '23
by Gabriel Ivăncescu 09 Nov '23
09 Nov '23
3
10
[PATCH v11 0/11] MR1074: Draft: ntdll: Improve Valgrind and GDB integration.
by Rémi Bernon 09 Nov '23
by Rémi Bernon 09 Nov '23
09 Nov '23
2
13
09 Nov '23
2
7