Re: [PATCH v2 0/11] MR2662: mfplat: Optimize DXGI buffer locking - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v2 0/2] MR2708: Two misc janitorings - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v2 0/1] MR2707: threadpoolwinrt: Forward a Release() to a Release() method. - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v13 0/4] MR566: shell32: Implement SHBindToFolderIDListParent. - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v6 0/2] MR172: vkd3d-shader/hlsl: Implement SampleBias(). - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v6 0/5] MR136: vkd3d-shader/hlsl: Handle discard statement. - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
[PATCH v3 0/1] MR2713: kernelbase: Add GetPackagesByPackageFamily stub.
by Etaash Mathamsetty (@etaash.mathamsetty) April 26, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) April 26, 2023
April 26, 2023
2
1
[PATCH 0/1] MR2713: kernelbase: Add GetCurrentPackageFamilyName stub.
by Etaash Mathamsetty (@etaash.mathamsetty) April 26, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) April 26, 2023
April 26, 2023
3
2
April 26, 2023
3
3
[PATCH 0/1] MR183: vkd3d-shader/hlsl: Always specify resource on intrinsic_tex().
by Francisco Casas (@fcasas) April 26, 2023
by Francisco Casas (@fcasas) April 26, 2023
April 26, 2023
2
1