wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1140 discussions
Re: [PATCH v4 0/1] MR632: vkd3d: Implement d3d12_command_list_OMSetDepthBounds()
by Giovanni Mascellani (@giomasce) Feb. 20, 2024
by Giovanni Mascellani (@giomasce) Feb. 20, 2024
Feb. 20, 2024
1
0
[PATCH 0/5] MR5121: winevulkan: Move NULL window handling out of winex11.
by Rémi Bernon Feb. 20, 2024
by Rémi Bernon Feb. 20, 2024
Feb. 20, 2024
1
6
[PATCH v3 0/4] MR645: vkd3d-shader/dxil: Implement DX intrinsics AtomicBinOp and AtomicCompareExchange.
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
Feb. 20, 2024
4
7
[PATCH v13 0/2] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) Feb. 20, 2024
by Petrichor Park (@petrathekat) Feb. 20, 2024
Feb. 20, 2024
3
3
[PATCH 0/9] MR5096: sapi: Implement some ISpeechVoice methods.
by Shaun Ren (@shaunren) Feb. 20, 2024
by Shaun Ren (@shaunren) Feb. 20, 2024
Feb. 20, 2024
3
10
[PATCH 0/5] MR5095: Explicitly request debug info in critical sections.
by Paul Gofman (@gofman) Feb. 20, 2024
by Paul Gofman (@gofman) Feb. 20, 2024
Feb. 20, 2024
4
7
[PATCH 0/2] MR5116: dsound: Reject WAVEFORMATEX formats with more than two channels.
by Zhiyi Zhang (@zhiyi) Feb. 20, 2024
by Zhiyi Zhang (@zhiyi) Feb. 20, 2024
Feb. 20, 2024
3
3
[PATCH v3 0/4] MR656: vkd3d-shader/ir: Introduce a better CFG structurizer, part 1.
by Giovanni Mascellani (@giomasce) Feb. 20, 2024
by Giovanni Mascellani (@giomasce) Feb. 20, 2024
Feb. 20, 2024
2
4
[PATCH v16 0/4] MR5081: Draft: dmime: Read through a MIDI file
by Yuxuan Shui (@yshui) Feb. 20, 2024
by Yuxuan Shui (@yshui) Feb. 20, 2024
Feb. 20, 2024
3
6
[PATCH v6 0/6] MR642: vkd3d-shader/dxil: Implement DX intrinsics BufferStore and RawBufferStore.
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
by Conor McCarthy (@cmccarthy) Feb. 20, 2024
Feb. 20, 2024
2
6