Re: [PATCH v2 0/1] MR5259: shell32: Fix a test failure in test_DataObject(). - approved
by Alexandre Julliard (@julliard) March 7, 2024
by Alexandre Julliard (@julliard) March 7, 2024
March 7, 2024
1
0
Re: [PATCH v5 0/5] MR5202: d3dx9: Refactor D3DXLoadSurfaceFromMemory and fix a few compressed surface bugs. - approved
by Alexandre Julliard (@julliard) March 7, 2024
by Alexandre Julliard (@julliard) March 7, 2024
March 7, 2024
1
0
Re: [PATCH v2 0/4] MR5256: DbgHelp and debug info lookup (Part IV) - approved
by Alexandre Julliard (@julliard) March 7, 2024
by Alexandre Julliard (@julliard) March 7, 2024
March 7, 2024
1
0
Re: [PATCH v23 0/5] MR3554: mmdevapi: fixes for Yousician - approved
by Alexandre Julliard (@julliard) March 7, 2024
by Alexandre Julliard (@julliard) March 7, 2024
March 7, 2024
1
0
Re: [PATCH v2 0/6] MR5253: win32u: Refactor display device cache for gpus. - approved
by Alexandre Julliard (@julliard) March 7, 2024
by Alexandre Julliard (@julliard) March 7, 2024
March 7, 2024
1
0
Re: [PATCH v3 0/4] MR5252: shell32: Properly implement drop effect for cut/copy/paste. - approved
by Alexandre Julliard (@julliard) March 7, 2024
by Alexandre Julliard (@julliard) March 7, 2024
March 7, 2024
1
0
Re: [PATCH v3 0/1] MR5167: quartz: Set the name of internal threads. - approved
by Alexandre Julliard (@julliard) March 7, 2024
by Alexandre Julliard (@julliard) March 7, 2024
March 7, 2024
1
0
[PATCH v6 0/13] MR626: vkd3d-utils: Constant buffer reflection without vkd3d-shader.
by Zebediah Figura (@zfigura) March 7, 2024
by Zebediah Figura (@zfigura) March 7, 2024
March 7, 2024
3
20
[PATCH v2 0/4] MR5228: Administrator tokens, part 2: Create Wine processes with a limited token.
by Zebediah Figura (@zfigura) March 7, 2024
by Zebediah Figura (@zfigura) March 7, 2024
March 7, 2024
3
6
[PATCH v4 0/2] MR661: Draft: tests: Introduce custom test driver.
by Francisco Casas (@fcasas) March 7, 2024
by Francisco Casas (@fcasas) March 7, 2024
March 7, 2024
4
8