Re: [PATCH v3 0/5] MR781: Avoid HLSL_CLASS_OBJECT, part 4.
by Giovanni Mascellani (@giomasce) April 16, 2024

April 16, 2024
[PATCH v4 0/10] MR768: Draft: vkd3d-shader/dxil: Tessellation part 2.
by Conor McCarthy (@cmccarthy) April 16, 2024

April 16, 2024
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April 16, 2024
[PATCH v2 0/1] MR795: tests/hlsl: Add wave op tests.
by Conor McCarthy (@cmccarthy) April 16, 2024

April 16, 2024

April 16, 2024
[PATCH v3 0/5] MR684: tests/shader-runner: Improve test coverage.
by Conor McCarthy (@cmccarthy) April 16, 2024

April 16, 2024
[PATCH v8 0/5] MR767: vkd3d-shader/dxil: Tessellation part 1.
by Conor McCarthy (@cmccarthy) April 16, 2024

April 16, 2024

April 15, 2024
3 11
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