April 10, 2024

April 10, 2024
[PATCH v4 0/6] MR765: tests: Do not crash on llvmpipe.
by Giovanni Mascellani (@giomasce) April 10, 2024

April 10, 2024
[PATCH 0/3] MR769: vkd3d-shader/hlsl: Support refract() intrinsic.
by Giovanni Mascellani (@giomasce) April 10, 2024

April 10, 2024

April 10, 2024
Re: [PATCH v2 0/5] MR775: hlsl: Avoid HLSL_CLASS_OBJECT, part 3. - approved
by Giovanni Mascellani (@giomasce) April 10, 2024

April 10, 2024
[PATCH v5 0/5] MR767: vkd3d-shader/dxil: Tessellation part 1.
by Conor McCarthy (@cmccarthy) April 10, 2024

April 10, 2024

April 10, 2024