Re: [PATCH v2 0/4] MR174: Consolidate the TPF and d3dbc handling code.
by Zebediah Figura (@zfigura) April 27, 2023
by Zebediah Figura (@zfigura) April 27, 2023
April 27, 2023
1
0
[PATCH v3 0/1] MR2710: ntdll: Implement efficiency class reporting for intel hybrid CPUs.
by Torge Matthies (@tmatthies) April 27, 2023
by Torge Matthies (@tmatthies) April 27, 2023
April 27, 2023
3
12
[PATCH v4 0/1] MR2602: mfplat: Fix returned buffer length in dxgi_surface_buffer_lock().
by Paul Gofman (@gofman) April 26, 2023
by Paul Gofman (@gofman) April 26, 2023
April 26, 2023
3
3
Re: [PATCH v3 0/2] MR2571: Some improvements for appwiz.cpl. - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v3 0/2] MR2709: include: Add ISpTTSEngineSite and ISpTTSEngine interfaces. - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v4 0/5] MR2676: dxgi, d3d9: Create swapchain textures from wined3d_swapchain_get_back_buffer() instead of using a callback. - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v2 0/11] MR2662: mfplat: Optimize DXGI buffer locking - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v2 0/2] MR2708: Two misc janitorings - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v2 0/1] MR2707: threadpoolwinrt: Forward a Release() to a Release() method. - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v13 0/4] MR566: shell32: Implement SHBindToFolderIDListParent. - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0