Re: [PATCH v6 0/2] MR172: vkd3d-shader/hlsl: Implement SampleBias(). - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
Re: [PATCH v6 0/5] MR136: vkd3d-shader/hlsl: Handle discard statement. - approved
by Alexandre Julliard (@julliard) April 26, 2023
by Alexandre Julliard (@julliard) April 26, 2023
April 26, 2023
1
0
[PATCH v3 0/1] MR2713: kernelbase: Add GetPackagesByPackageFamily stub.
by Etaash Mathamsetty (@etaash.mathamsetty) April 26, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) April 26, 2023
April 26, 2023
2
1
[PATCH 0/1] MR2713: kernelbase: Add GetCurrentPackageFamilyName stub.
by Etaash Mathamsetty (@etaash.mathamsetty) April 26, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) April 26, 2023
April 26, 2023
3
2
April 26, 2023
3
3
[PATCH 0/1] MR183: vkd3d-shader/hlsl: Always specify resource on intrinsic_tex().
by Francisco Casas (@fcasas) April 26, 2023
by Francisco Casas (@fcasas) April 26, 2023
April 26, 2023
2
1
[PATCH v3 0/5] MR2676: dxgi, d3d9: Create swapchain textures from wined3d_swapchain_get_back_buffer() instead of using a callback.
by Zebediah Figura (@zfigura) April 26, 2023
by Zebediah Figura (@zfigura) April 26, 2023
April 26, 2023
2
6
[PATCH v2 0/5] MR2676: dxgi, d3d9: Create swapchain textures from wined3d_swapchain_get_back_buffer() instead of using a callback.
by Zebediah Figura (@zfigura) April 26, 2023
by Zebediah Figura (@zfigura) April 26, 2023
April 26, 2023
3
7
[PATCH v5 0/10] MR159: vkd3d-shader/hlsl: Broaden resources support v2, part 2.
by Francisco Casas (@fcasas) April 26, 2023
by Francisco Casas (@fcasas) April 26, 2023
April 26, 2023
3
20
[PATCH v4 0/2] MR179: vkd3d-shader/hlsl: Add support for ddx(), ddy() intrinsics.
by Ethan Lee (@flibitijibibo) April 26, 2023
by Ethan Lee (@flibitijibibo) April 26, 2023
April 26, 2023
2
3