http://bugs.winehq.org/show_bug.cgi?id=2861
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony.lambregts(a)gmail.com 2005-19-12 15:36 -------
Resolving as FIXED then.
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http://bugs.winehq.org/show_bug.cgi?id=3579
------- Additional Comments From tony.lambregts(a)gmail.com 2005-19-12 15:35 -------
Sorry I meant "Resolving FIXED"
When the fix is in CVS then it should be marked RESOLVED (Which is what I did,
but not what I said).
The next step is for the person who posted the bug to mark it as VERIFIED when
the next release is out (or when he has updated to the latest cvs)
So far waiting for people to verifiy bugs before marking CLOSED is almost
impossible since so few people actually mark their bugs as verified.
Please mark this as VERIFIED or reopen it as appropriate.
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http://bugs.winehq.org/show_bug.cgi?id=4067
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-19-12 15:34 -------
I think i found the patch that broke the demo, but as it is a different version
of the game i'll open a new bug for it.
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------- Additional Comments From zylantha(a)bigfoot.com 2005-19-12 14:37 -------
This is fixed in MapSource 6.9.1 now available from Garmin.
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------- Additional Comments From dank(a)kegel.com 2005-19-12 14:23 -------
Tony, seems like we shouldn't close bugs until
there's been a release (like 0.9.4) and
the original poster verifies the bug is fixed
in the release.
The Wine community needs to agree on a workflow...
all this closing of bugs without the original poster's
involvement is unsettling.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony.lambregts(a)gmail.com 2005-19-12 13:57 -------
Dan: Closing bug then (Please Reopen If this is not fixed)
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------- Additional Comments From nospam(a)thenerdshow.com 2005-19-12 12:25 -------
I finally got IE6 SP1 to install on AMD64 FC4_64 so maybe this will help others.
For some reason I needed native advpack which wasn't mentioned anywhere.
Sidenet and winetools won't work either, until I edit the scripts to add native
advpack.
$ wine --version (Wine 0.9.3)
$ winecfg (set global version to win98)
$ WINEDLLOVERRIDES="ole32=n" wine DCOM98.EXE
$ WINEDLLOVERRIDES="advpack=n" wine IE6Setup.exe
I guess the goal is to get the installer working without:
* Setting global windows version to win98 (Secure pages won't load under 2000)
* Native DCOM (installer crashes without it on my box)
* Native advpack (installer crashes without it. Could these be separate bugs?)
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http://bugs.winehq.org/show_bug.cgi?id=4053
------- Additional Comments From blacktiger(a)covers.de 2005-19-12 11:47 -------
I used the patched dsound version of wine and yeah i got some message when I
closed the game - still error:
err:dsound:DllMain Exiting dsound.dll with renderer devices open
Let me know how to help
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