http://bugs.winehq.org/show_bug.cgi?id=4412
------- Additional Comments From mike(a)codeweavers.com 2006-25-01 22:59 -------
ifeq is not portable, and yes, it's good to keep the dynamic logic out of
Makefiles, and in configure.
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http://bugs.winehq.org/show_bug.cgi?id=4180
------- Additional Comments From mmai1879(a)bigpond.net.au 2006-25-01 21:41 -------
I tried typing in all numbers even though I couldn't see them but it didn't
work. I also typed in iii and that fits ok. Purely a size problem.
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------- Additional Comments From vapier(a)gentoo.org 2006-25-01 20:50 -------
> You shouldn't use @ifeq in Makefiles.
why ? matter of preference or you want to keep all the dynamic logic in
configure or ... ? it's trivial to make the change, i'm just wondering why so i
dont have to change future patches as well :)
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------- Additional Comments From mike(a)codeweavers.com 2006-25-01 20:39 -------
You shouldn't use @ifeq in Makefiles. You should do something like
STACKPROTECTFLAG = @STACKPROTECTFLAG@
then define STACKPROTECTFLAG to nothing or -fno-stack-protector in configure.
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http://bugs.winehq.org/show_bug.cgi?id=3455
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony.lambregts(a)gmail.com 2006-25-01 20:38 -------
Resolving FIXED then
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------- Additional Comments From gelsonluz(a)click21.com.br 2006-25-01 17:49 -------
My computer took between 3-4 seconds to load the second progress bar. The game
is fully playable now with no speed issues.
I think we can close this bug and change it's status to FIXED.
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vapier(a)gentoo.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From vapier(a)gentoo.org 2006-25-01 16:34 -------
it's been accepted, so closing bug
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-25-01 16:21 -------
Sure, only make sure it's not a duplicate of any other bug. And you will have to
open separate bug report. This one is for copy protection of C & C.
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