http://bugs.winehq.org/show_bug.cgi?id=6378
Summary: America's Army 2.7 installer fails in Wine
Product: Wine
Version: 0.9.22.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MostAwesomeDude(a)gmail.com
America's Army 2.7 fails to install in Wine. The install fails in 0.9.15 and
0.9.22. I am on Debian Etch. There are two logs appended. One log is using the
builtin MSI components, and the other log is using the native MSI from Microsoft.
To reproduce with builtin:
1) Get and start the installer.
2) When the component selection screen comes up, press "Next." It does not
matter if you customize the installation, it fails either way.
3) The installer should immediately halt and complain that the install was
interrupted. Wine does not automatically exit; I have to kill it manually.
To reproduce with native:
1) Get and start the installer.
2) MSI will popup a small window complaining about incorrect parameters and then
die.
The full installer can be obtained from
http://www.fileplanet.com/89806/download/America's-Army:-Special-Forces-(Overmatch)-v2.7.0
but since it is large, please ask if you only need a small part from the
package. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=6377
jand03(a)space.aau.dk changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3782|application/octet-stream |text/plain
mime type| |
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http://bugs.winehq.org/show_bug.cgi?id=6377
Summary: Diablo II deadlocks when accessing battle.net
Product: Wine
Version: 0.9.22.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-ipc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jand03(a)space.aau.dk
The err:ntdll:RtlpWaitForCriticalSection happens just as I try to connect to
battle.net (Closed and Open).
TCP/IP Hosting, Joining and Single player works.
Same bug occurs even without sound and in DirectDraw, OpenGL and Direct3D.
Wine runs without any overrides, and the Game is in mint condition (ie
no hacks, no loader, no no-cd etc.)
Same result for version 1.09 and 1.11b
Tested against official and nonofficial battle.net servers
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http://bugs.winehq.org/show_bug.cgi?id=6376
Summary: Lotus Notes 6.5.2: hangs on certain emails
Product: Wine
Version: 0.9.22.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truegsegger(a)csc.com
Notes handles most email messages just fine, but every so often (in my case,
several times a day) a message has some characteristics that makes Notes start
up its "NSD" mode that logs whatever problem it's having. Unfortunately, I have
never seen Notes survive doing that; the NSD window pops up, the mouse becomes
an hourglass, and it hangs until I kill -KILL all related processes.
The log file (I'll attach one as soon as I can figure out how) complains about
lots of missing DLLs and ends with:
ERROR (0): exception(0): thread 23 got system exception: ACCESS_VIOLATION
(3221225477)
One message that will crash Notes at will is fairly small and has no
attachments. It might be formatted in something other than plain text (hard to
tell since I can't actually open it in Notes), but so are many other messages
that Notes has no trouble with.
I'll assume I'll be able to add an attachment after I commit the bug report.
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http://bugs.winehq.org/show_bug.cgi?id=5656
------- Additional Comments From kelfe(a)gmx.de 2006-04-10 12:22 -------
Created an attachment (id=3779)
--> (http://bugs.winehq.org/attachment.cgi?id=3779&action=view)
a log of a d3d9 refcounting problem
fixme:d3d9:IDirect3DDevice9Impl_AddRef (0x16eb28) : AddRef from 5777
is increasing about 1000 to 2000 per second (without the other traces after
changing that trace to fixme for performance reasons)
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