http://bugs.winehq.org/show_bug.cgi?id=6336
Summary: Starcraft slow with 0.9.22
Product: Wine
Version: 0.9.22.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vittorio(a)vip.hr
My OS: Ubuntu 6.06.1
Wine: 0.9.22 for Ubuntu from WineHQ
Starcraft under this version of Wine is much slower than with 0.9.9 that comes
with Ubuntu Dapper. I just installed 0.9.22, and speed of the game became
greatly reduced. After downgrading to 0.9.9, it went back to
extra-fast-and-smooth (better than windows).
Starcraft under 0.9.22 is laggy and speed momentarily goes up for half a second,
then again drops, goto 1.
If needed, I am ready to help track down the exact version that caused this
behavior, but will probably need some guidance.
Viktor
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------- Additional Comments From michael.s.gilbert(a)gmail.com 2006-01-10 14:06 -------
it appears that arts tries to make a new directory in the user's .kde directory,
but since .kde does not exist (because the user is not running kde), winecfg
crashes because the directory cannot be created. a simple solution would simply
be to detect whether .kde exists, and if not, then don't attempt arts. here's
the debug output i get:
$ winedbg winecfg
WineDbg starting on pid 0x13
0x7eec7f6a: movl %edi,0x0(%esp)
Wine-dbg>step
Single stepping until exit from function,
which has no line number information.
fixme:winedbg:be_i386_is_func_call Unsupported yet call insn (0x10) at 0x7eec7f6d
Creating link /home/user/.kde/socket-hostname.
can't create mcop directory
Invalid address (0x7eec7f6f) for breakpoint 0, disabling it
Process of pid=0x00000013 has terminated
Wine-dbg>
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------- Additional Comments From truiken(a)gmail.com 2006-01-10 14:00 -------
We know how many users it affects; your report is the 15th duplicate in our
bugzilla alone, let alone on the mailing lists. If the problem were easy to
solve, it would have been fixed by now.
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http://bugs.winehq.org/show_bug.cgi?id=6136
a.hurst(a)shef.ac.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3745|image/png |image/jpeg
mime type| |
Attachment #3745|AvP-git-shot.png |AvP-git-shot.jpg
filename| |
------- Additional Comments From a.hurst(a)shef.ac.uk 2006-01-10 13:56 -------
(From update of attachment 3745)
AvP-git-shot.jpg
- not AvP-git-shot.png ! =)
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a.hurst(a)shef.ac.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3745|image/jpeg |image/png
mime type| |
Attachment #3745|AvP-git-shot.jpg |AvP-git-shot.png
filename| |
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------- Additional Comments From michael.s.gilbert(a)gmail.com 2006-01-10 13:47 -------
James,
i appologize for not doing my homework before submitting this issue. however, i
don't think duplicate bugs are a bad thing. it tells you which parts of the
software your users are having the most issues with, and thus what you should
direct your attention at. seems like this is something that would be easily
fixable and impact a lot of users.
later.
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------- Additional Comments From a.hurst(a)shef.ac.uk 2006-01-10 13:46 -------
I can confirm the full version AvP has the same bug appearing at commit:
c8901d6f6253f6c97610eb1068ac4ff89758ed0a
I am seeing a different manifestation of this bug using the GIT wine build.
Textures rendered, but some red boxes around text, and again very slow framerate.
See screenshot AvP-git-shot.png
Is there some patch / different behaviour in the gentoo ebuild which might cause
this?
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------- Additional Comments From apanloco(a)gmail.com 2006-01-10 13:46 -------
I just confirmed that this also exists in wine 0.9.22.
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http://bugs.winehq.org/show_bug.cgi?id=6335
Summary: Crash: Error in RtlpWaitForCriticalSection, Warcraft III
Frozen Throne
Product: Wine
Version: 0.9.21.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: apanloco(a)gmail.com
While playing warcraft the game crashes with the following output:
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 000e, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 001c, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 0010, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 0011, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 0012, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 0013, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 0014, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 0015, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 0016, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 0017, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 0018, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1b4014 "WINEALSA_mmap_crst" wait
timed out in thread 001b, blocked by 0000, retrying (60 sec)
da@big:~$ killall wineserver
da@big:~$ killall wineserver
da@big:~$ wine --version
Wine 0.9.21
da@big:~$ cat /proc/version
Linux version 2.6.15-27-386 (buildd@terranova) (gcc version 4.0.3 (Ubuntu
4.0.3-1ubuntu5)) #1 PREEMPT Sat Sep 16 01:51:59 UTC 2006
The last frames of sound loops continously until I kill the wineserver.
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