http://bugs.winehq.org/show_bug.cgi?id=4426
------- Additional Comments From elton(a)schiert.net 2006-22-12 07:56 -------
Created an attachment (id=4382)
--> (http://bugs.winehq.org/attachment.cgi?id=4382&action=view)
setup.ilg from windows with default install path
Of course. But I just realized there is an additional problem: The install path
seems to be stored somewhere in this file. The file above was created while
installing on windows to "D:\Heroes of Might and Magic V\". Now lets assume you
installed HeroesV with wine to "~./wine/drive_c/something" then copied over my
file and tried to install the patch. The patch will try to store the new files
to "D:\Heroes of Might and Magic V\", but thats not where Heroes was installed
on wine. So depending on whether or not you have configed a valid writable
dosdevice d:, the new files will either end up there, in the wrong place, or
the patch fails.
Thus I have attached a new setup.ilg file, created while installing the normal
european edition to the default path, "C:\Program Files\Ubisoft\Heroes of Might
and Magic V\". So if you just accept the default path while installing with
wine and then use this file, it should work.
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http://bugs.winehq.org/show_bug.cgi?id=6086
------- Additional Comments From spoilerhead(a)gmail.com 2006-22-12 06:59 -------
MoO2 doesn't crash in ubuntu 6.10 and wine 0.9.24 from winehq.org, but is has
mouse issues (system pointer moves, MoO2 pointer doesn'T), too, switching to a
text-terminal and back resolves this for some minutes
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http://bugs.winehq.org/show_bug.cgi?id=6974
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-22-12 06:56 -------
Hi Hans , unfortunately the patch didn't work, it still crashes for me. I've put
the executable (it's free) up on http://download.yousendit.com/FB0C0297263A247C,
in case you might wanna try.
(note, without the textures, so with native usp10 you'll only see blue screen
with text)
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http://bugs.winehq.org/show_bug.cgi?id=6975
elton(a)schiert.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, regression
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http://bugs.winehq.org/show_bug.cgi?id=6975
Summary: Regression: Baldur's Gate II doesn't redraw interface
Product: Wine
Version: CVS
Platform: PC
URL: http://www.fileplanet.com/164134/download/Baldur's-Gate-
II-Demo-%5BFull-Install%5D
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
With current git the interface of Baldur's Gate II behaves quite strange. It
seems lie it doesn't get redrawn after some part of the interface is supposed to
change. I'll attach some screenshots in order to illustrate the problem.
This only happens when 3D Acceleration is enabled in BGConfig. Demo is affected
too. The interface behaved fine with wine-0.9.27, the commit that broke it is:
Ulrich Czekalla <ulrich.czekalla(a)utoronto.ca>
Thu, 7 Dec 2006 15:45:58 +0000 (10:45 -0500)
commit 715d0e84097cb2dc07369c4e1cec8cf8a41e9035
parent 0ab559047942892191d1916ba4dfda0747eee359
winex11.drv: Correctly position and clip opengl child windows.
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