http://bugs.winehq.org/show_bug.cgi?id=4756
------- Additional Comments From mike(a)codeweavers.com 2006-07-03 00:54 -------
Do you have a link to a demo that shows the problem?
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http://bugs.winehq.org/show_bug.cgi?id=4757
Summary: Ugly Fonts
Product: Wine
Version: 0.9.9.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clintcan(a)yahoo.com
Wine 0.9.9 seems to have some font rendering messed up. It doesn't detect the
fonts (Arial, etc.) in the X fonts directory and defaults to an ugly font.
Other wine 0.9.x versions don't seem to have this problem
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http://bugs.winehq.org/show_bug.cgi?id=4756
gnarlin(a)utopia.is changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gnarlin(a)utopia.is
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http://bugs.winehq.org/show_bug.cgi?id=4756
Summary: Can't install Bard's tale due to grayed out "I accept"
button in eula dialog
Product: Wine
Version: 0.9.9.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnarlin(a)utopia.is
Can't install Bard's tale due to grayed out "I accept" button in eula dialog
which is supposed to become clickable once the user has scrolled down the eula.
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http://bugs.winehq.org/show_bug.cgi?id=4724
------- Additional Comments From bdehnhardt(a)gbis.com 2006-06-03 23:44 -------
Regression analysis indicates that the patch hit cvs on 2006-01-30 between
13:46:00 and 13:47:00 CDT. Please let me know if I can be of any more assistance.
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http://bugs.winehq.org/show_bug.cgi?id=2398
------- Additional Comments From willie(a)froq.net 2006-06-03 22:44 -------
AFAIK, all discussed ways to restore windowed OpenGL functionality are more or
less evil hacks. So, maybe Wine should partially restore the old (broken) WM
code for OpenGL viewports? This would be the most streight and performant way,
and if Wine only creates additional X windows for OpenGL viewports, the bugs
fixed by the WM rewrite shouldn't reappear, anyway...?
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http://bugs.winehq.org/show_bug.cgi?id=2398
------- Additional Comments From vitaliy(a)kievinfo.com 2006-06-03 22:28 -------
Thank you for usefull hints. Unfortunatelly this is not the problem.
The way openGL works on X is it uses X window's context. That wasn't a problem
more then a year ago - when we had X window for each child window. Basicaly each
Wine's window was X window. That was causing lots of problems which were fixed
rewriting Wine's window management.
Main key point of that rewrite was "Creation of X windows for top level windows
only". So in other words, only outer most Wine window has a coresponding X window.
That's why when an app wants to draw something on Wine it does that for the
whole window. And ATM there are no "propper" ways to make it draw in a child
window only.
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http://bugs.winehq.org/show_bug.cgi?id=3851
marc.w(a)smlintl.com.au changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.8. |0.9.9.
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