http://bugs.winehq.org/show_bug.cgi?id=5784
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.darkageofcamelot.
| |com/downloads/
Keywords| |download
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http://bugs.winehq.org/show_bug.cgi?id=5533
jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords|Abandoned? |
------- Additional Comments From jan.wine(a)zerebecki.de 2006-07-08 21:30 -------
I could reproduce that with one of those modern InstallShield Wizard / msi (i
think) based installers.
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http://bugs.winehq.org/show_bug.cgi?id=5547
------- Additional Comments From simotsa(a)gmail.com 2006-07-08 21:26 -------
I just noticed RozenMugen works just fine. In fact, there was a Linux binary...
silly me.
However, there is a more significant problems that seems to be universal. Many
DirectDraw games will now display a black screen instead of the original
picture. It works with older version until 0.9.15. The affected program
included azutama (http://egs.cug.net/circle/azutama.html), kioh, and others.
azutama should be a good game for debugging this problem since that game works
for very early version as well (I think it was version 2005 or 2004). But now,
it just gives black screen.
Here's the error log for azutama:
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x162268) : stub, emulating
64MB for now, returning 64MB
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x15e010)->(0xb002c,00000008)
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115c7bc,0x1b3794,0x115c798): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x102f904,0x102fa14,0x102f8e0): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f294,0x115f384,0x115f270): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f3fc,0x115f4ec,0x115f3d8): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f564,0x115f654,0x115f540): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f6d4,0x115f7c4,0x115f6b0): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f83c,0x115f92c,0x115f818): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f9b4,0x115faa4,0x115f990): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x102fc64,0x102fd74,0x102fc40): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x102fe2c,0x102ff3c,0x102fe08): stub
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag right now.
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x4907dc,100e2,0,0x115c7bc,0x102f8a4,0x115c798): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x4907dc,100e2,0,0x102f904,0x115f234,0x102f8e0): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x491ec4,100e2,0,0x115f294,0x2025cc,0x115f270): stub
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x15e010)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
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http://bugs.winehq.org/show_bug.cgi?id=5781
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
------- Additional Comments From tony.lambregts(a)gmail.com 2006-07-08 21:23 -------
Please do a regression analysis to find the patch that broke this.
http://winehq.org/site/docs/winedev-guide/x1344
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http://bugs.winehq.org/show_bug.cgi?id=5769
jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From jan.wine(a)zerebecki.de 2006-07-08 21:21 -------
Patch applied as commit 3a0c15e939a5a02f91142f34829a61ee74203dd6 .
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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http://bugs.winehq.org/show_bug.cgi?id=5306
jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Abandoned?
------- Additional Comments From jan.wine(a)zerebecki.de 2006-07-08 21:15 -------
Patch applied as commit 63c26dac23323d94599efe70caf86cf3ba61b7c2 .
Does it work for you now?
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http://bugs.winehq.org/show_bug.cgi?id=5778
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.gamersnet.nl/demo
| |s/download.php?id=646
Keywords| |download
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony.lambregts(a)gmail.com 2006-07-08 21:04 -------
Resolving FIXED then
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