http://bugs.winehq.org/show_bug.cgi?id=9673
Summary: Regression: Cannot start Fritz 8 from splash screen
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andrew.Talbot(a)talbotville.com
The hyperlinks on the splash screen of Fritz, via which the chess engine and
online playing facility are started, do not function.
The following patch causes this regression.
commit 6444f574c7ca0223c684810748b913819ef62b7c
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Thu Sep 6 09:01:27 2007 -0600
winex11drv: Don't ignore mouse move events even when position did not
change.
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http://bugs.winehq.org/show_bug.cgi?id=10033
Summary: Green textures and other corruptions in Portal
Product: Wine
Version: 0.9.33.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spokehedz(a)gmail.com
Created an attachment (id=8565)
--> (http://bugs.winehq.org/attachment.cgi?id=8565)
Green textures. look into portal to see correct colors.
The game has color errors, which are shown below. The green ones were taken on
my computer.
I am using the latest Nvidia drivers (installed via Envy) and my kernel/system
is up to date.
In the attached picture, if you look into the portal that is on the wall, you
can see the player character and the white walls which are supposed to be in
the game.
The other pictures are examples of what the game is supposed to look like, and
the same area with my install.
I have GLSL turned on in my registry. I have the correct amount of video memory
specified as well.
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http://bugs.winehq.org/show_bug.cgi?id=9336
Summary: Application UDPixel dosn't work (Mono related?)
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattias_oh(a)hotmail.com
Hi!
UDPixel (http://udpix.free.fr/) a program for removing dead pixels in a
TFT-screen dosn't work.
The program come in two variants:
* Ver 2.2 (Needs Microsoft .NET Framework 2)
* Ver 2.1 (Needs Microsoft .NET Framework 1.1)
I installed Mono ver 1.2.4 instead since none of the installers for Microsoft
Framework was working in wine.
The output when I try to run the program:
$ wine UDPixel_en.exe
Stacktrace:
If this is totally mono related then please help me with some instructions on
how to make a bug report on their site (http://www.mono-project.com/Bugs). From
what I can tell they doesn't seem to be that interested in bugs like "This and
this program doesn't work" but more in "this and this source code doesn't
work".
(Anyone who knows a similar native Linux program to UDPixel?)
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http://bugs.winehq.org/show_bug.cgi?id=9794
Summary: Anarchy Online crashing due to memory leak
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theconquerer(a)gmx.de
Created an attachment (id=8231)
--> (http://bugs.winehq.org/attachment.cgi?id=8231)
The log output from wine.
The application crashes due to some weirdo memory leak. This problem only
occours on wine 0.9.45, prior versions are running fine.
I ran it with:
WINEDEBUG=err+all wine ./Anarchy.exe 2>./WineAOlog
This is the console output:
ERROR: the memory pool "Spell_t" contains unfreed slots!
ERROR: - deleting pool (slotsize=56): 2586 of 10000 slots not freed!
ERROR: the memory pool "n3Zone_t" contains unfreed slots!
ERROR: - deleting pool (slotsize=56): 1000 of 1000 slots not freed!
ERROR: - deleting pool (slotsize=56): 850 of 1000 slots not freed!
A commented log has been attached.
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http://bugs.winehq.org/show_bug.cgi?id=9957
Summary: incorrect usage of GlobalAlloc in CommandLineToArgvW
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eteran(a)alum.rit.edu
There is a minor bug in CommandLineToArgvW in shell32_main.c on line 100
(http://source.winehq.org/source/dlls/shell32/shell32_main.c#L100).
Basically the arguments are reversed. According to the definition of
GlobalAlloc, the arguments are
GlobalAlloc(UINT flags, SIZE_T size).
however, on line 100, it is used as follows.
hargv=GlobalAlloc(size, 0)
which is passing a flags of 16 (size is initialized to 16 before this usage)
and a size of 0!
Later, the error is masked by the correct usage of GlobalReAlloc which does
properly allocate the memory desired.
Should be a very easy bug to correct.
Evan Teran
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http://bugs.winehq.org/show_bug.cgi?id=9894
Summary: CRLF and ^Z handling bad in fread, causes xilinx
modelsim mxe III startup to fail
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, patch
Severity: enhancement
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In
http://www.winehq.org/pipermail/wine-users/2007-September/027833.html and
http://www.winehq.org/pipermail/wine-users/2007-October/027855.html
a user reports that Xilinx Modelsim MXE III dies on
startup with an apparant flexlm problem, but it really
turns out to be a bug in our msvcrt's fread's crlf and control-Z handling,
and the app starts ok with native msvcrt.
There was an earlier patch that tried to solve some of this stuff,
http://www.winehq.org/pipermail/wine-devel/2006-August/050055.html
but it didn't have a conformance test, and was not correct.
Here's a patch that solves the modelsim problem, comes
with a conformance test, and is mostly correct. (It
doesn't handle CR LF's that span buffers, but that's
hard, and this app doesn't happen to require that.)
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http://bugs.winehq.org/show_bug.cgi?id=9572
Summary: Regression: Half-Life 2 Demo crashes at startup with
newer(>0.9.43) wine version
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jroehl(a)freenet.de
Created an attachment (id=7945)
--> (http://bugs.winehq.org/attachment.cgi?id=7945)
Log of crash
After updating to current git, hl2demo crashes at startup. I am using the Steam
Demo.
"git bisect" says:
a99907d1d22f28b4ae6a532bea963379c78ba21f is first bad commit
commit a99907d1d22f28b4ae6a532bea963379c78ba21f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 14 15:26:02 2007 +0200
wined3d: Deal with multithreading in event queries.
:040000 040000 3277064376b2d4962f0dcb7c626ec5cdd1619072
64ee420c9957b1396f740eefc06ca78acf1da633 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=9485
Summary: Adobe Photoshop Elements 5 aborts on startup (due to
lack of IOCP?)
Product: Wine
Version: 0.9.44.
Platform: Other
URL: http://www.adobe.com/cfusion/tdrc/index.cfm?loc=en&produ
ct=photoshop%5Felements
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Photoshop Elements 5 aborts with a dialog "Invalid function" before
it gets too far.
The problem seems to be associated with IO completion ports;
when it can't create one, it goes through a lengthy stack unwind,
then trips over its shoelaces a bit while trying to put up
an error dialog. If IOCP not implemented is the problem,
this is a dup of bug 6155. Here are highlights of the trace
(this excerpt spans about 3100 lines in +relay):
000e:Call
gdi32.ExtTextOutW(00000678,0000000b,0000000b,00002000,00000000,022d8cd8
L"Initializing Threads....\9110\001d\0010",00000017,022d9308) ret=651edd8d
000e:Call KERNEL32.CreateIoCompletionPort(ffffffff,00000000,00000000,00000001)
ret=5ef08a53
fixme:ntdll:NtCreateIoCompletion (0x22deb48, 1f0003, (nil), 1)
000e:Ret KERNEL32.CreateIoCompletionPort() retval=00000000 ret=5ef08a53
000e:Call
KERNEL32.FormatMessageW(00001300,00000000,00000001,00000400,022debb4,00000000,00000000)
ret=5ef07996
000e:Call KERNEL32.RaiseException(e06d7363,00000001,00000003,022debdc)
ret=7c359aed
000e:Call KERNEL32.MultiByteToWideChar(00000000,00000001,022dc468 "main: System
Error",00000012,022da3bc,00001000) ret=670ce5f1
err:x11drv:X11DRV_CreateBitmap Trying to make bitmap with planes=1, bpp=32
000e:Call KERNEL32.MultiByteToWideChar(00000000,00000001,022dc0e4
"QPixmap::fromWinHBITMAP(), failed to get bitmap
bits",00000034,022da038,00001000) ret=670ce5f1
000e:Call usp10.ScriptItemize(027f1d7a L"Invalid
function\n",00000011,000000ff,00000000,00000000,022dda60,022dda28) ret=652cc69c
(The first time you start Photoshop Elements 5, it
puts up a little window asking which of three views
you want it to present on startup.
I selected 'organizer', but I couldn't see how to
dismiss the dialog, so I quit. That seems to have
done it, as now when I start the app, it seems
to try to put up the organizer view, but aborts as
described above.
There are various other suspicious things in the log,
most of which are probably unrelated to this failure.
First off, every time it tries to output text (e.g. when
it tries to say "Initializing threads..."),
Wine says it doesn't support that combination
of options:
fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN | ETO_PDY
unimplemented
and PSE throws an exception (and handles it).
I suspect all that text isn't getting shown at all,
which is serious if true, but probably isn't the cause
of this crash.
Next is the nifty error message
log4cplus:ERROR No appenders could be found for logger (OLSManager).
log4cplus:ERROR Please initialize the log4cplus system properly.
which is probably harmless, but makes me wonder what nice info
we could be getting if we knew how to make log4cplus happy.
Then is another nifty error
fixme:advapi:RegisterEventSourceW ((null),L"AdobePlatform"): stub
which is also probably harmless and also makes me wonder if we're
missing out on some good info.)
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http://bugs.winehq.org/show_bug.cgi?id=9446
Summary: err:ntdll:RtlpWaitForCriticalSection while trying to
join HL server
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanbach(a)adelphia.net
Here is the full error (I get this forever and ever, so I just have to force
quit Wine):
err:ntdll:RtlpWaitForCriticalSection section 0x77a032c "?" wait timed out in
thread 0040, blocked by 001b, retrying (60 sec)
(multiple times, ad infinitum)
How to get this:
Run Steam, go to any half life game (such as Counter Strike for example) and
load a server -- it then gets to "caching resources" at the very end and says
there until you force it to quit or the server kicks you for "timing out".
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http://bugs.winehq.org/show_bug.cgi?id=9406
Summary: scanning results in a crash
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
I tried using an Epson perfection 1660 scanner in Wine. This scanner works with
sane.
Whenever I try to scan an image, it brings up a TWAIN GUI. However, the moment
I hit scan, it results in a crash. This occurs in both Irfanview and Picasa.
With Irfanview, goto File -> Acquire/batch scanning, and hit ok in the dialog
box. (You can get past bug 9404 by removing gphoto2.ds.so)
With Picasa, do an import and select the scanner from the list of sources.
(select device)
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