http://bugs.winehq.org/show_bug.cgi?id=7389
Summary: Schwab Streetsmart Pro Simulator fails to connect
Product: Wine
Version: CVS
Platform: Other
URL: http://www.schwabat.com/Platforms/streetsmart_pro/Downlo
ad_Simulator.aspx
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The installer checks the registry to make sure IE is
installed, so I had to run http://kegel.com/wine/fakeie.sh
to get it to install. The app seemed to begin startup ok,
but the "Connecting to server" dialog never goes away.
Both tcpdump and +winsock traces show that the
app connects to a server somewhere and then disconnects.
I guess comparing a network trace between Windows and Linux might be the next step.
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http://bugs.winehq.org/show_bug.cgi?id=7270
------- Additional Comments From itrombley(a)dot-borg.org 2007-10-02 16:02 -------
If you get a "forbidden" message trying to view the images then just keep
hitting refresh. That seems to be a new pbase bug.
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http://bugs.winehq.org/show_bug.cgi?id=3818
------- Additional Comments From tg90nor(a)gmail.com 2007-10-02 15:33 -------
I have tested both HoI2 and EU2 with and without the opengl setting on wine
0.9.30. Here are the results:
HoI2 without DirectDrawRenderer set to "opengl":
Loading is fast, but playing is slow.
With DirectDrawRenderer set to "opengl":
Stuck at initial loading screen forever(at least 5 hours).
EU2 without DirectDrawRenderer set to "opengl":
Hangs after the intro movie.
With DirectDrawRenderer set to "opengl":
Bitmaps is all messed up, but I get to the scenario loading, where it hangs.
I all cases it spits out lots of
err:ddraw:Main_DirectDrawSurface_GetSurfaceDesc Impossible/Strange struct size
0 messages...
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http://bugs.winehq.org/show_bug.cgi?id=7190
------- Additional Comments From pgr(a)arcelectronicsinc.com 2007-10-02 14:34 -------
I had a delphi 1 MDI app not show menu items and did a regression test and found
a problem but it was not the cause and it seems a make clean or make distclean
and recompile fixed the bug.
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http://bugs.winehq.org/show_bug.cgi?id=7190
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2007-10-02 14:21 -------
Heh, 1 positive test vs 1 negative :)
Carl, did you try running with clean ~/.wine directory (eg. by simply removing
it before a test)?
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http://bugs.winehq.org/show_bug.cgi?id=7386
------- Additional Comments From matevz.jekovec(a)gmail.com 2007-10-02 14:12 -------
(From update of attachment 4872)
If I download and copy d3drm.dll to system32 folder as stated in Appdb the game
works fine.
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http://bugs.winehq.org/show_bug.cgi?id=7203
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|FIXED |
------- Additional Comments From vitaliy(a)kievinfo.com 2007-10-02 13:38 -------
It's not committed, so don't close it until the patch in the tree!
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thunder.m(a)czela.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From thunder.m(a)czela.net 2007-10-02 13:36 -------
Great! With latest patch it is completly right, thanks! Bug is fixed.
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