http://bugs.winehq.org/show_bug.cgi?id=7643
------- Additional Comments From ehoover(a)mines.edu 2007-11-03 15:38 -------
Created an attachment (id=5306)
--> (http://bugs.winehq.org/attachment.cgi?id=5306&action=view)
Managing to build things
The attached screenshot shows the game getting much further than usual. By
hacking IWineD3DSurfaceImpl_LockRect in wined3d/surface.c to allocate more
memory, you can actually create some buildings and units in the campaign. The
problem appears to be related to this:
This->resource.allocatedMemory = HeapAlloc(GetProcessHeap() ,0 ,
This->resource.size + 4);
...
pLockedRect->pBits = This->resource.allocatedMemory + (pLockedRect->Pitch *
pRect->top) + (pRect->left * This->bytesPerPixel);
LockRect allows this allocation of pBits to be greater than the allocated
memory size. Since there is not even a check to see if the value of pBits is
OK, there is no indication of a problem until Supreme Commander tries to use
that memory location and segfaults.
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http://bugs.winehq.org/show_bug.cgi?id=7453
------- Additional Comments From silverblade_uk(a)hotmail.com 2007-11-03 15:08 -------
This problem occurs even if WINE is set to emulate a virtual desktop.
The game will run in a window if set to the current desktop resolution (in my
case, 1280x1024.)
In any resolution, Ragnarok throws up "NOT SUPPORTED MODE" error dialogs. At
any other resolution other than the current desktop resolution, it will then
die with another error dialog. Otherwise it runs in a window that covers the
entire screen.
I suspect some form of bug with regard to the offset of the display, or
possibly some sort of "view port" being mis-handled.
WINE 0.9.32 on Gentoo
(compiled from WINE sources, *not* via an ebuild)
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http://bugs.winehq.org/show_bug.cgi?id=7681
Summary: Bug or Wrong Comment? X11DRV_XRender_UpdateDrawable is
called from X11DRV_ExtEscape.
Product: Wine
Version: 0.9.1.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tammy000(a)gmail.com
The comment says X11DRV_XRender_UpdateDrawable is called from X11DRV_SetDrawable
and X11DRV_SelectBitmap, but it is called from X11DRV_ExtEscape too.
/* This gets called from X11DRV_SetDrawable and X11DRV_SelectBitmap.
* It deletes the pict when the drawable changes.
*/
void X11DRV_XRender_UpdateDrawable(X11DRV_PDEVICE *physDev)
Bug or wrong comment?
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http://bugs.winehq.org/show_bug.cgi?id=7643
------- Additional Comments From liquitsnake(a)gmx.net 2007-11-03 14:21 -------
There are 2 patches for the game.
3217 which I use right now, which needs to be cracked in order to work
3220 which was released a few days ago, but I can't test it since my PC crashes
when I put load on it (need a new PSU). You need to patch to 3217 first.
3220 removes the CD-check! Gotta love the people at Gas Powered Games :)
Did you try using any of those? 3220 is said to fix a crash bug in Windows.
As soon as my PC works well again, I will test this myself.
There shouldn't be any problems finding 3217, here's some mirrors for 3220:
http://www.worthdownloading.com/download.php?gid=1961&id=10416http://files.filefront.com/Supreme_Commander_v3217_to_v3220_Patch/;6864351;…
-------------
- Blue screen crashes: Resolved an issue where some users were experiencing hard
crashes after applying the 3189->3217 patch.
- SecuROM: The disc-check security feature has been removed (except for Polish,
Russian, and Chinese-Traditional releases).
- Language Updates: Polish Unicode fix for some missions' localization data.
- MP Exploit Enhancement System: The game now verifies that an enhancement order
is valid before proceeding.
- Mini UI: Construction manager, Queue manager, and Selection manager now
stretch horizontally to fill the bottom of the screen.
- In-Game Chat
* Shift+Enter now sends chat to allies.
*Incoming messages will no longer prevent strategic zoom function or display
factional icons.
* Messages should no longer disappear in an active chat window.
Special Note: 8-Player Games: A known issue exists for Update 3220, where some
8-player games experience crashes during gameplay. Initial testing indicates a
memory allocation issue. However, stats indicate that 8-player games are
approximately .5% of all games being played, so our decision was to release the
update with this known issue.
Special Note: SecuROM and Mod Users: If you have modified your game in order to
defeat SecuROM disk authentication (or performed any modification, for that
matter), it is likely that Update 3220 will cause problems for you. To correct
this, you must uninstall Supreme Commander, reinstall and then connect to GPGnet
to patch up.
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http://bugs.winehq.org/show_bug.cgi?id=5735
------- Additional Comments From rob(a)codeweavers.com 2007-11-03 13:04 -------
Yes, I think you're right. The ref of 0 is correct, but it isn't being found in
stdole32.tlb/stdole2.tlb, so the import resolving code must be confused.
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http://bugs.winehq.org/show_bug.cgi?id=2583
goeran(a)uddeborg.se changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|20041019 |0.9.31.
------- Additional Comments From goeran(a)uddeborg.se 2007-11-03 13:02 -------
Still there in 0.9.31.
The File menu disappears if you release the button and then move. But if you
hold it down while you move down the menu and release when you reach the entry
you want, it does work. So for that case there is a workaround. For the
context menu I don't know of any workaround. (Except for changing window manager.)
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http://bugs.winehq.org/show_bug.cgi?id=7680
Summary: Checkboxes in "Checkbox list" widget can not be
(un)checked
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the_unknown(a)gmx.net
The checkboxes from "checkbox list" widget in "Mp3Tag" can not be (un)checked,
but are displayed fine.
Mp3Tag can be found (freeware) here:
http://www.anytag.de/download/mp3tagv237asetup.exe
Go to Options->Actions to find this checkbox list, see
http://www.mp3tag.de/en/images/sht_optactions.png for a screenshot of it (window
in background)
There are no problems with wine 0.9.29, the bug appears with wine 0.9.32 and
0.9.31 (0.9.30 not tested) on gentoo 2006.1 kernel (gentoo-sources) 2.6.19-r5
and 2.6.20-r1.
I can provide additional info, logs etc. if necessary
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