http://bugs.winehq.org/show_bug.cgi?id=3548
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Speeddymon(a)gmail.com
------- Additional Comments From vitaliy(a)kievinfo.com 2007-22-03 23:12 -------
*** Bug 7823 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=7823
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2007-22-03 23:12 -------
Please search bugs before creation dups.
*** This bug has been marked as a duplicate of 3548 ***
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http://bugs.winehq.org/show_bug.cgi?id=7825
Summary: Can't install Rising Force Online
Product: Wine
Version: 0.9.30.
Platform: PC
URL: http://img403.imageshack.us/img403/3296/errokd5.png
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lemonsbr(a)gmail.com
When I try to install the game RISING FORCE ONLINE with wine 0.9.30, the process
stops with the errors:
fixme:advapi:LookupAccountNameW (null) L"lemons" (nil) 0x34f778 (nil) 0x34f770
0x34f774 - stub
fixme:advapi:LookupAccountNameW (null) L"lemons" 0x16b3b0 0x34f778 0x16b3c8
0x34f770 0x34f774 - stub
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"ValidateProductID"
err:msi:deformat_environment Unknown environment variable L"ALLUSERSPROFILE"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"ValidateProductID"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"SetODBCFolders"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveExistingProducts"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnpublishComponents"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"UnpublishFeatures"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterTypeLibraries"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveODBC"
fixme:msi:msi_unimplemented_action_stub UnregisterFonts -> 1 ignored L"Font"
table values
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveRegistryValues"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterClassInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterExtensionInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterProgIdInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterMIMEInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveShortcuts"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveDuplicateFiles"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveFolders"
err:msi:load_media_info Failed to extract cabinet stream
err:msi:ready_media Unable to load media info
err:msi:ACTION_InstallFiles Failed to ready media
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
fixme:msi:msi_dialog_set_control_condition Unhandled action L"Default"
fixme:msi:msi_dialog_set_control_condition Unhandled action L"Default"
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http://bugs.winehq.org/show_bug.cgi?id=7009
dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From dank(a)kegel.com 2007-22-03 23:09 -------
Sure enough, I see the problem as advertised.
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http://bugs.winehq.org/show_bug.cgi?id=7757
------- Additional Comments From jan.wine(a)zerebecki.de 2007-22-03 23:02 -------
The tests you made is still useful. I just checked and found no test in
dlls/gdi23/tests/ references NUMCOLORS. It should be welcome if you add is as a
wine test in that directory and submit it (changed to expect the correct behaviour).
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http://bugs.winehq.org/show_bug.cgi?id=6152
------- Additional Comments From vlad1977(a)gmail.com 2007-22-03 19:55 -------
I used to have the latest version of wine. It complained with abscence of Direct
X 9c or higher. I thought this old version has a bug-fix for that problem and
having it installed instead of the latest one would resolve all issues.
So do you still think I need to install the latest wine version? How should I do
it properly to avoid problems with DirectX support?
Vlad.
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http://bugs.winehq.org/show_bug.cgi?id=7824
------- Additional Comments From Speedator(a)gmx.de 2007-22-03 18:39 -------
Ok, I got this, too:
"err:module:import_dll Library MSVCR80.dll (which is needed by
L"C:\\windows\\048298C9A4D3490B9FF9AB023A9238F3.TMP\\WiseCustomCalla.dll") not
found"
So this is a problem of failing MSVCR80.dll
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http://bugs.winehq.org/show_bug.cgi?id=7824
Summary: Steam MSI-package runs with recurring error
Product: Wine
Version: 0.9.33.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Speedator(a)gmx.de
While the installation with a new install for Steam
(http://www.steampowered.com/v/index.php?area=getsteamnow&cc=DE) I got this
pop-up several times: "Error in custom action. The library
c:/windows/048298C9A4D3490B9FF9AB023A9238F3.TMP\WiseCustomCalla.dll is invalid
or could not be found."
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http://bugs.winehq.org/show_bug.cgi?id=7693
Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From Speeddymon(a)gmail.com 2007-22-03 17:37 -------
Just out of curiosity, if you run wine like:
WINEDEBUG=err-dsound wine gw.exe
Does the stuttering persist?
How bout with WINEDEBUG=dsound-err wine gw.exe ?
How bout with WINEDEBUG=-all wine gw.exe ?
And lastly how bout with wine gw.exe &>/dev/null
Each of those commands either turns off a debug channel or outputs it to
infinity. If any of them work to prevent the actual stuttering, it may be that
the debug channel rendering on the screen is causing it. If not, it is
something else in the dsound driver.
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