http://bugs.winehq.org/show_bug.cgi?id=7866
------- Additional Comments From fausto.saporito(a)atosorigin.com 2007-31-03 06:28 -------
I added the debug log file. the error is always the same.
I mistyped the date is 20070330, so it's the same of release version (0.9.34).
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http://bugs.winehq.org/show_bug.cgi?id=6900
------- Additional Comments From netfab(a)gmail.com 2007-31-03 06:05 -------
Backported patch from comment #15 to wine 0.9.33 on gentoo seems to solve the
problem for me : WoW doesn't crash anymore when changing video settings, I
didn't try to change the resolution. Thanks !
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http://bugs.winehq.org/show_bug.cgi?id=7901
------- Additional Comments From stefandoesinger(a)gmx.at 2007-31-03 05:57 -------
If I read the sdk description of rcp correctly, those source swizzles are
incorrect. r0.x, r0.y, r0.z, r0.w are each allowed, r0 is the same as r0.x,
but things like r0.xy r0.xz, r0.wz, r0.xyz, etc are not allowed. Are you sure
that these shaders work correctly in windows? With which drivers did you test
on windows?
The msdn can be wrong - I guess this is the case here.
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http://bugs.winehq.org/show_bug.cgi?id=7775
------- Additional Comments From shadow.wizzard(a)gmail.com 2007-31-03 05:37 -------
This happens with both ARB and GLSL.
The log and screenshoot is using GLSL enabled.
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http://bugs.winehq.org/show_bug.cgi?id=5790
spencercw(a)googlemail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From spencercw(a)googlemail.com 2007-31-03 05:35 -------
Good news, the CD key checker program doesn't work natively, you have to copy
mfc42.dll to windows/system32, I copied it from my Vista partition, and it
didn't like that, so it crashed. I downloaded one from the internet (presumably
from XP) and that worked.
Even better news, this bug has been fixed. :D
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------- Additional Comments From hverbeet(a)gmail.com 2007-31-03 05:31 -------
For reference, are you using GLSL or ARB shaders?
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------- Additional Comments From shadow.wizzard(a)gmail.com 2007-31-03 05:09 -------
No it doesn't say so.
The only warn as mentioned above is:
""warn:d3d:transform_worldex World matrix 1 - 255 not supported yet"
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