http://bugs.winehq.org/show_bug.cgi?id=6643
Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |3356
nThis| |
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-19-03 10:02 -------
Closing
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http://bugs.winehq.org/show_bug.cgi?id=6452
Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |1434, 2012
nThis| |
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-19-03 10:01 -------
Closing
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http://bugs.winehq.org/show_bug.cgi?id=7649
------- Additional Comments From dmitry(a)codeweavers.com 2007-19-03 09:56 -------
Alexandre said that the app tries to peek inside of the PE loader structures,
that's a bad sign. What happens if you set windows version to win98 prior
installing and running it?
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http://bugs.winehq.org/show_bug.cgi?id=7794
------- Additional Comments From focht(a)gmx.net 2007-19-03 09:50 -------
Hello,
if you expect any help please give more information!
What kind of software is this? URL?
If commercial software: is there a free demo available with same problem?
Does this happen on newer versions too?
...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=7692
------- Additional Comments From focht(a)gmx.net 2007-19-03 09:36 -------
Hello,
well i took a quick glance at this stuff.
MSVC runtime and MFC are linked in statically - thats why you dont see any
msvcrt calls.
--- snip runtime/linker signature scan ---
Noble Poker\cactivex.dll :: Microsoft Visual C++ v7.1 DLL
Noble Poker\casino.exe :: Microsoft Visual C++ 7.0 [Debug]
Noble Poker\casino.hlp :: Microsoft Visual C++ 6.0
Noble Poker\directsounddriver.dll :: Microsoft Visual C++ v7.1 DLL
Noble Poker\gdigraphdriver.dll :: Microsoft Visual C++ v7.1 DLL
Noble Poker\replace.exe :: Microsoft Visual C++ 7.0 [Debug]
Noble Poker\unicows.dll :: Nothing found [Overlay] *
Noble Poker\_SetupPoker.exe :: PECompact 2.x -> Jeremy Collake [Overlay]
Noble Poker\data\baccarat.dll :: Microsoft Visual C++ v7.1 DLL
Noble Poker\data\blackjack.dll :: Microsoft Visual C++ v7.1 DLL
Noble Poker\data\cashier.dll :: Microsoft Visual C++ v7.1 DLL
Noble Poker\data\common.dll :: Microsoft Visual C++ v7.1 DLL
Noble Poker\data\craps.dll :: Microsoft Visual C++ v7.1 DLL
Noble Poker\data\loader.dll :: Microsoft Visual C++ v7.1 DLL
Noble Poker\data\poker_common.dll :: Microsoft Visual C++ v7.1 DLL
Noble Poker\data\poker_lobby.dll :: Microsoft Visual C++ v7.1 DLL
Noble Poker\data\poker_table.dll :: Microsoft Visual C++ v7.1 DLL
--- snip runtime/linker signature scan ---
I verified with some executables with my tools further: different msvcrt library
signatures are found.
They did not only mix different runtime versions but release and debug version too.
The developers have obviously no clue that *all* kinds of errors are introduced
by mixing this stuff (not only different heap manager/layout related ones!)
Even microsoft strongly discourages this.
My guess: they have some unresolved issues/bugs in their crap^H^H^H^Hsoftware
which only manifests if they compile all to release code (thats why some of
their executables are compiled with optimization off/debug).
I've seen this kind of "fix" several times in customer code.
I wouldnt spend any more time on this software until they resolve these issues...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=7795
Summary: Zoo Tycoon 2 D3D Device error
Product: Wine
Version: 0.9.33.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josephpiche(a)gmail.com
I'm not sure exactly what this means--it's very cryptic, but after trying to
load the map, the game quits and gives this line.
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1b15c0) : stub
Hope it helps.
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http://bugs.winehq.org/show_bug.cgi?id=7794
Summary: Segfault when tring to execute Zemax 2005-02-03
Product: Wine
Version: 0.9.33.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tritemio(a)gmail.com
I've tried to run Zemax 2005-02-03 under wine. The installation went ok. However
when running the program I get a segfault (attached).
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http://bugs.winehq.org/show_bug.cgi?id=7696
------- Additional Comments From stefandoesinger(a)gmx.at 2007-19-03 08:38 -------
Yes, this is a refcounting issue.
SetFVF creates a vertex declaration for the fvf, but it incorrectly AddRefs
the d3d9device. This creates a circular reference and the device isn't freed
properly.
I made a fix for that some time ago, but it was incorrect and I didn't have
time to persue fixing that yet.
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http://bugs.winehq.org/show_bug.cgi?id=7777
------- Additional Comments From dmitry(a)codeweavers.com 2007-19-03 08:33 -------
The patch has been committed, please retest and close if appropriate.
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