http://bugs.winehq.org/show_bug.cgi?id=8187
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-26-04 19:15 -------
WHY ARE YOU PASTING LOGS HERE? CAN'T YOU READ WHAT IS STATED ABOVE?!!
Bleh... yeah what's with the [caps]?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5641
------- Additional Comments From stefandoesinger(a)gmx.at 2007-26-04 18:06 -------
Does that bug still occurs? Many wow d3d problems have been fixed since the
original report.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=8190
Summary: Page faults when launching PlayOnline after update.
Product: Wine
Version: 0.9.35.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adrussel(a)hotmail.com
Version: wine-0.9.35
OS: Kubuntu Edgy Eft with kernel 2.6.17-11-generic
Using package
http://wine.budgetdedicated.com/archive/ubuntu/edgy/wine_0.9.35~winehq0~ubu…
.
Not using Windows.
Trying to run PlayOnline (http://www.playonline.com/) according to the
instructions at http://appdb.winehq.org/appview.php?iVersionId=5342 .
This bug occurs while trying to boot the program the first time after updating
it via the built in online updater.
I am attaching a file obtained by running these commands:
WINEDEBUG=+relay wine "/home/adam/.wine/drive_c/Program
Files/PlayOnline/SquareEnix/PlayOnlineViewer/pol.exe" 2>&1 | tee
/tmp/longwinelog.txt
tail -n 125 /tmp/longwinelog.txt > /tmp/winelog.txt
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=8189
Summary: CoVUpdater.exe and CoHUpdater.exe both crash at the
loading screen
Product: Wine
Version: 0.9.35.
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: angelw1961(a)hotmail.com
i installed Wine on fiesty fawn (Ubuntu)
I installed it using the directions on WINEHQ site for Fiesty Fawn 7.04
I installed CoH using CoHUpdater with Wine
I am attaching the trace of the program trying to start
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=8177
------- Additional Comments From software(a)astrojar.org.uk 2007-26-04 17:12 -------
Note that the font giving the problem is not a Truetype font, so is the
freetype version relevant? The program also installs two Truetype fonts which
work correctly under Wine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=7698
------- Additional Comments From philcostin(a)hotmail.com 2007-26-04 16:37 -------
HL2 Deathmatch crashes when you get hit by a physics object because
the "toilet-hitting-head" font is too big for the glyph memory. Stefan Dösinger gave
me a hack-around for this a few months back. (see end of post) This is not the exact
same issue as we have here, but it /will/ eliminate the HL2DM crashes and possibly
make the bug easier to spot. (Actually, the more I look at it, this looks to me like a
similar issue. Maybe it /is/ almost the same issue...
Try to see whether it crashes whenever the head-with-bullet icon should appear
(headshot). It can be any player, just so long as the headshot icon in the top right
tries to appear. I can't remember whether it worked or not here...
Anyway, for HL2DM:
in dlls/gdi32/freetype.c,
immediately after the line containing "BYTE *start, *ptr;"
add the following code
if(!strcmp(ft_face->family_name, "HL2MP"))
{
int i;
if(lpgm->gmBlackBoxX)
lpgm->gmBlackBoxX--;
for(i = 0; i < 2; i++)
{
if(lpgm->gmBlackBoxY)
{
lpgm->gmBlackBoxY--;
lpgm->gmptGlyphOrigin.y--;
}
}
}
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
You are on the CC list for the bug, or are watching someone who is.