http://bugs.winehq.org/show_bug.cgi?id=8194
------- Additional Comments From cja(a)gmx.net 2007-16-05 13:48 -------
Ofcourse, "Initalizing graphics" can mean a lot of things, I merely wanted
to point out that during the start-up sequence both games crashes at the
same stage. Yes, I agree, it can be totally different things.
I have not yet figured out what to change in the dsurface testcase
and how to run tests, but I'm working on it.
Meanwhile, I had a look at msdn for …
[View More]IDirectDrawSurfaceImpl_GetSurfaceDesc
(http://msdn2.microsoft.com/en-us/library/ms785087.aspx - hopefully the
correct one) and the only return values that can occur are:
DDERR_INVALIDOBJECT, DDERR_INVALIDPARAMS and DD_OK.
Wine returns DDERR_GENERIC on size 0.
I would guess that DDERR_INVALIDOBJECT is the correct error code.
I did a quick test, changing the error code and ran EU2. Returning invalid
object instead left the game spinning and after killing it it turned out to be
a write access page fault.
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http://bugs.winehq.org/show_bug.cgi?id=7929
blin(a)gmx.net changed:
What |Removed |Added
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CC| |wine-bugs(a)winehq.org
------- Additional Comments From blin(a)gmx.net 2007-16-05 13:40 -------
Added wine-bugs to cc again.
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