http://bugs.winehq.org/show_bug.cgi?id=8197
------- Additional Comments From berg.foss(a)gmail.com 2007-16-05 10:05 -------
testing with new version 0.9.37 give same behavior. attached new backtraces to
try help.
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http://bugs.winehq.org/show_bug.cgi?id=8197
berg.foss(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6302|wine0.9.27-dbg.txt |wine0.9.37-dbg.txt
filename| |
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http://bugs.winehq.org/show_bug.cgi?id=8404
seppo.yli-olli(a)hut.fi changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6298 is|0 |1
obsolete| |
------- Additional Comments From seppo.yli-olli(a)hut.fi 2007-16-05 09:52 -------
Created an attachment (id=6301)
--> (http://bugs.winehq.org/attachment.cgi?id=6301&action=view)
full console output this time with the *sigh* correct MIME
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http://bugs.winehq.org/show_bug.cgi?id=6573
squall38(a)rpgameplace.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6299 is|0 |1
obsolete| |
------- Additional Comments From squall38(a)rpgameplace.de 2007-16-05 09:51 -------
Created an attachment (id=6300)
--> (http://bugs.winehq.org/attachment.cgi?id=6300&action=view)
Wine 0.9.37 d3d debug output while Ragnarok Online crashes
Playing with resolutions and bit depths, I got the
"err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 9" to
disappear. Now there are no more Wine errors, but the result is the same ( app
crashing: http://www.rpgameplace.de/ro_errorhandler.jpg ).
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-05 09:49 -------
May as well accept the bug
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http://bugs.winehq.org/show_bug.cgi?id=4371
dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From dank(a)kegel.com 2007-16-05 09:32 -------
Sounds like it's working now. In any case, we don't
support winetools.
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------- Additional Comments From squall38(a)rpgameplace.de 2007-16-05 09:31 -------
Created an attachment (id=6299)
--> (http://bugs.winehq.org/attachment.cgi?id=6299&action=view)
d3d debug output
I'm seeing this too with 0.9.37 on an Intel 855GM (using 1.7.4 i810 driver on
X.org 7.2 and Mesa 6.5.2 i915 driver)
Attachment is debug output with WINEDEBUG="d3d". The "Vertex Declaration"
thingy repeats a few thousand times, so I cutted that message storm a bit (the
file size exceeded 18MB).
The relevant error seems to be "err:d3d_surface:d3dfmt_convert_surface
Unsupported conversation type 9" but I'm not sure.
In much much earlier Wine versions the game was working with direct rendering,
albeit slow (around 5-8 fps). Now I have to disable direct rendering by setting
LIBGL_ALWAYS_INDIRECT=true) to get in-game but it's of course unplayable slow
(maybe ~0.5 fps).
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------- Additional Comments From dank(a)kegel.com 2007-16-05 09:17 -------
It might help to gather a list of all the apps we know this breaks.
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