http://bugs.winehq.org/show_bug.cgi?id=8344
Summary: Armed And Dangerous Demo: Cannot Install, InstallShield
issue
Product: Wine
Version: 0.9.36.
Platform: PC
URL: http://www.3dgamers.com/dlselect/games/armeddangerous/an
ddemo.exe.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bloodofthedemons(a)yahoo.com
I can only go to a certain point in the Installer (using InstallShield) before
it doesn't allow me to click on anything, at the point where you select your
installation type, Standard or Custom, from there when I clicked on Standard it
beeped whenever I clicked the next button, nothing would work from here on out,
I'm guessing though not positive that another window may be hidden somewhere in
the background.
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http://bugs.winehq.org/show_bug.cgi?id=8342
------- Additional Comments From dank(a)kegel.com 2007-09-05 11:00 -------
Why were you running as root? You should never do that with wine
applications.
How reproducible is this crash?
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http://bugs.winehq.org/show_bug.cgi?id=6533
dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-misc |wine-ole
------- Additional Comments From dank(a)kegel.com 2007-09-05 10:57 -------
OK, looks like a bug in VarDateFromStr in oleaut32/vartype.c. Thanks!
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------- Additional Comments From dmitry(a)codeweavers.com 2007-09-05 10:48 -------
Does it help if you install microsoft core TTF font pack?
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http://bugs.winehq.org/show_bug.cgi?id=8343
Summary: BridgeBuider just keeps hanging forever
Product: Wine
Version: CVS
Platform: PC
URL: http://www.crypticsea.com/bridgebuilding/index.html
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user submitted this as a new application in the appdb, with garbage test
results. I gave it a try and indeed it hangs forever leaving only this in the
console:
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"04090409", 0001: stub!
err:ntdll:RtlpWaitForCriticalSection section 0x7bc82b64 "loader.c:
loader_section" wait timed out in thread 000e, blocked by 000b, retrying (60 sec)
>From a look in the debug trace i can see it does (amongst others) the following
calls over and over again:
000d:Call user32.LoadCursorA(00000000,00007f00) ret=602c8a2f
000d:Ret user32.LoadCursorA() retval=000010de ret=602c8a2f
000d:Call user32.SetCursor(000010de) ret=602c8a3a
000d:Ret user32.SetCursor() retval=000010de ret=602c8a3a
With the following (probably bogus) hack below i was able to start the game. At
least the hack shows there might be something wrong in our code for SetCursor.
diff --git a/dlls/user32/cursoricon.c b/dlls/user32/cursoricon.c
index 63465ca..590f6bd 100644
--- a/dlls/user32/cursoricon.c
+++ b/dlls/user32/cursoricon.c
@@ -1458,9 +1458,10 @@ HCURSOR WINAPI SetCursor( HCURSOR hCursor /* [in] Handle
of cursor to show */ )
{
struct user_thread_info *thread_info = get_user_thread_info();
HCURSOR hOldCursor;
-
- if (hCursor == thread_info->cursor) return hCursor; /* No change */
+ if (hCursor == thread_info->cursor && thread_info->cursor_count >= 0)
return hCursor; /* No change */
TRACE("%p\n", hCursor);
hOldCursor = thread_info->cursor;
thread_info->cursor = hCursor;
/* Change the cursor shape only if it is visible */
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------- Additional Comments From bloodofthedemons(a)yahoo.com 2007-09-05 09:33 -------
@Vitaliy Margolen:
"Unless you add some useful information, this bug will be marked invalid again."
Thank you, I will retest this app.
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------- Additional Comments From bloodofthedemons(a)yahoo.com 2007-09-05 09:32 -------
@Vitaliy Margolen:
"This bug has absolutely NO INFORMATION. It will be closed as invalid if you can
not provide anything here."
Thank you, I will retest this app. In the future I will only file a new bug if I
can provide useful information. Results for this app/bug with a retest to follow..
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