http://bugs.winehq.org/show_bug.cgi?id=9640
Summary: Bugs in shdocvw.dll
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=7145&iTes
tingId=10482
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliotropion2006(a)yandex.ru
There is a trouble with shdocvw.dll in program WinterMute Engine. When I open
an existing project or create a new one, the screen becomes black
(http://appdb.winehq.org/appview.php?iVersionId=7145&iTestingId=10482). Here is
attachment with full logs of shdocvw,mshtml,urlmon debug channels. Early, with
MozActiveX Control it worked.
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http://bugs.winehq.org/show_bug.cgi?id=9595
Summary: unimplemented function
USER32.dll.RegisterRawInputDevices
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: docbill+bugzilla(a)freeshell.org
When trying to run Joost, there are three patches which are listed as required
for running the application. I can verify it does not even get close to
running without those.
Once I install the required patches, Joost still doesn't run. The error
reported is:
fixme:iphlpapi:NotifyAddrChange (Handle 0x7c3bf958, overlapped 0x7c3bf93c):
stub
fixme:keyboard:BlockInput (1): stub
wine: Call from 0xee9a01 to unimplemented function
USER32.dll.RegisterRawInputDevices, aborting
X connection to :0.0 broken (explicit kill or server shutdown).
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http://bugs.winehq.org/show_bug.cgi?id=9343
Summary: Greek resource file for common control
Product: Wine
Version: 0.9.43.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djapal(a)gmail.com
Created an attachment (id=7631)
--> (http://bugs.winehq.org/attachment.cgi?id=7631)
the resource file
Greek resource file for common control
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http://bugs.winehq.org/show_bug.cgi?id=9837
Summary: Mouse cursor only visible in Safari when moving mouse.
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
URL: http://www.apple.com/safari/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)pajamian.dhs.org
In Safari beta 3.0.3 for windows running in Wine the mouse cursor is only
visible when moving the mouse or when one of the mouse buttons are held down
(dragging).
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http://bugs.winehq.org/show_bug.cgi?id=9774
Summary: Max Payne 1.05 - T-junction-like graphic bugs
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I recently installed Max Payne on Wine and I'm now in the progress of playing
the entire game on my Linux machine. It works fine but I encountered some
graphical bugs.
The bug is somehow like the old t-junction errors (I know them from my
half-life mapping experiences), causing single flashing pixels of some odd
color at points where game geometry is put together. Most of the time at
polygon edges. This errors appear nearly everywhere in the game, sometimes you
hardly notice them, but sometimes they are very intense.
I know for sure that when I played the game on my Windows machine there we no
t-junction errors at all.
I would like to supply some screenshots to illustrate the problem, but the
integrated screenshot functionality doesn't seem to work. It simply outputs a
completly black TGA file. I'm going to file another bugreport for this one.
Any idea how to get a screenshot with another method?
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http://bugs.winehq.org/show_bug.cgi?id=9836
Summary: Safari user interface is blacked out
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
URL: http://www.apple.com/safari/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)pajamian.dhs.org
Created an attachment (id=8303)
--> (http://bugs.winehq.org/attachment.cgi?id=8303)
Safari beta 3.0.3 screenshot.
The safari user interface looks like crap in Wine. See attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=9845
Summary: Certain graphics not showing up when vertex shader on
hardware
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: een_meel_of_geen_meel(a)hotmail.com
If I turn the hardware "vertex shader support" and "pixel shader" on, I don't
get the overlay level that shows cities, resources and what a tile will net if
it is worked on, both when selecting a settler/worker and inside the city-view.
Also, only the borders generated by towns is shown (selecting a settler or
worker should generate a lot of different visuals, but none are shown) and
theres no cursor-thingy.
The screenshots show the difference between both situations.
Curiously, the deer in the upper left corner are shown, while the fish and
sugarcane in the middle & right are NOT shown (moving the screen had no
effect). Also, I'm holding down my left mousebutton in the screenshot with
vertex shader on hardware and pixel shader on. Apparently, the "goto cursor"
also completely disappears here, as well as all the other visuals paired with
selecting a move-to location/ having the unit selected.
If I turn off pixel shader support, but leave hardware vertex shader on, almost
everything becomes black.
If I set vertex shader to 'none', it does not matter what the pixel shader is
set to. (vertex shader off screenshot).
System:
Gentoo-sources 2.6.22-r2
x86_64
AMD Athlon(tm) 64 X2 Dual Core Processor 4400+
GCC: 4.2.0
GFX card: xfx Geforce 7800 GT, driver-version: 100.14.11
- The same issue lives in wine-0.9.46 (but even here, the deer are fully drawn
with vertex shader set to hardware, as opposed to the blackness without
hardware vertex shader.)
- There is no visible difference in debug output between settings.
If Additional info is needed, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=9828
Summary: Missing DirectInput key causes some games to crash
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mahasler(a)gmail.com
CC: vitaliy(a)kievinfo.com
Created an attachment (id=8289)
--> (http://bugs.winehq.org/attachment.cgi?id=8289)
Crash when no DirectInput key exists
There's a problem with some games (including Rayman 3 and THPS3) which seems to
be caused by this patch:
dinput: Add a helper function to open configuration registry keys.
commit 8ff85c08b6bbf45b58fbbc1d374f5e1c051eda2f
When no DirectInput key exists and a gamepad is plugged in these games crash
(they work when no gamepad is plugged in though). Manually creating an empty
DirectInput key fixes this.
I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=9673
Summary: Regression: Cannot start Fritz 8 from splash screen
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andrew.Talbot(a)talbotville.com
The hyperlinks on the splash screen of Fritz, via which the chess engine and
online playing facility are started, do not function.
The following patch causes this regression.
commit 6444f574c7ca0223c684810748b913819ef62b7c
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Thu Sep 6 09:01:27 2007 -0600
winex11drv: Don't ignore mouse move events even when position did not
change.
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http://bugs.winehq.org/show_bug.cgi?id=9336
Summary: Application UDPixel dosn't work (Mono related?)
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattias_oh(a)hotmail.com
Hi!
UDPixel (http://udpix.free.fr/) a program for removing dead pixels in a
TFT-screen dosn't work.
The program come in two variants:
* Ver 2.2 (Needs Microsoft .NET Framework 2)
* Ver 2.1 (Needs Microsoft .NET Framework 1.1)
I installed Mono ver 1.2.4 instead since none of the installers for Microsoft
Framework was working in wine.
The output when I try to run the program:
$ wine UDPixel_en.exe
Stacktrace:
If this is totally mono related then please help me with some instructions on
how to make a bug report on their site (http://www.mono-project.com/Bugs). From
what I can tell they doesn't seem to be that interested in bugs like "This and
this program doesn't work" but more in "this and this source code doesn't
work".
(Anyone who knows a similar native Linux program to UDPixel?)
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