http://bugs.winehq.org/show_bug.cgi?id=13367
Summary: Counter-Strike 1.6: On attempting to connect to a
server, program exits
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Created an attachment (id=13260)
--> (http://bugs.winehq.org/attachment.cgi?id=13260)
Console output from running Counter-Strike 1.6 in wine.
On attempting to connect to a server manually by inputting the IP,
Counter-Strike 1.6 suddenly quits.
Attached is the console output.
Bug persists on all versions of Wine tested - from 0.9.59 to 1.0-rc1.
It's unknown to me whether this ever worked.
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Igor <c64club(a)o2.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |c64club(a)o2.pl
--- Comment #4 from Igor <c64club(a)o2.pl> 2008-05-25 03:02:51 ---
I use IceWM 1.35 and XFCE.
The bug:
-I take some part from library or move some parts taht are already placed on
workspace or try to move something "sticked to cursor"
-when I touch window-edge with this object, cursor sticks to window-egde and
program loops in this state until cursor reach apropriate (eg. top if sticked
to top of window) egde of workspace, then hangs totally.
Bug has disappeared in WINE 0.9.61, with which CMaker worked perfectly
but has returned in 1.0-rc1 and rc2.
In wine 0.9.60 it was able to hit Escape and break the loop by cancelling
placement of selected part, but not each time.
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http://bugs.winehq.org/show_bug.cgi?id=5838
--- Comment #6 from Kai Blin <kai.blin(a)gmail.com> 2008-05-25 02:49:37 ---
I'm still waiting for a +winsock log of this.
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http://bugs.winehq.org/show_bug.cgi?id=7979
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #13 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-05-25 01:59:47 ---
This bug appears to be fixed. The other bug mentioned in comment #12 is bug
10580.
Closing fixed
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iGama <igamads(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #5 from iGama <igamads(a)gmail.com> 2008-05-24 18:06:27 ---
*** This bug has been confirmed by popular vote. ***
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muller <mueller(a)imt.uni-luebeck.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mueller(a)imt.uni-luebeck.de
--- Comment #2 from muller <mueller(a)imt.uni-luebeck.de> 2008-05-24 15:10:12 ---
This still happens with 1.0rc-2
Tested under Ubuntu 8.04 and foobar2000 0.9.5.3 beta 2
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http://bugs.winehq.org/show_bug.cgi?id=8576
--- Comment #8 from lissyx+wine(a)lissyx.dyndns.org 2008-05-24 14:19:35 ---
(In reply to comment #7)
> I'm sorry, one comment says it's been solved, but I still got the issue on both
> Ubuntu Hardy's Wine (0.9.59) and Debian Lenny's version (1.0-rc1).
>
> I checked the LXR, and no trace of the part of code which was proposed in the
> first post. I tried to compile a version with the "patch" from this post, and
> Runaway was running good ...
>
> I think this bug have to be reopened, since it's not fixed :)
>
> For the record, Ubuntu is running on an Intel 945G while Debian is using a
> nVidia 7800GS.
>
Hmm, Upgrading to Runaway 2 with 1.4 patch makest he game working without this
patch. :)
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Bernd Buschinski <b.buschinski(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3068 is|0 |1
obsolete| |
--- Comment #13 from Bernd Buschinski <b.buschinski(a)web.de> 2008-05-24 14:18:17 ---
Created an attachment (id=13308)
--> (http://bugs.winehq.org/attachment.cgi?id=13308)
wine KalOnline.exe
Just a quick update with current KalOnline.exe
unimplemented function ntoskrnl.exe.KeInitializeSemaphore
unimplemented function ntoskrnl.exe.KeInsertByKeyDeviceQueue
are missing
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lissyx+wine(a)lissyx.dyndns.org changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lissyx+wine(a)lissyx.dyndns.or
| |g
--- Comment #7 from lissyx+wine(a)lissyx.dyndns.org 2008-05-24 14:03:01 ---
I'm sorry, one comment says it's been solved, but I still got the issue on both
Ubuntu Hardy's Wine (0.9.59) and Debian Lenny's version (1.0-rc1).
I checked the LXR, and no trace of the part of code which was proposed in the
first post. I tried to compile a version with the "patch" from this post, and
Runaway was running good ...
I think this bug have to be reopened, since it's not fixed :)
For the record, Ubuntu is running on an Intel 945G while Debian is using a
nVidia 7800GS.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wujek_bogdan(a)tlen.pl
--- Comment #110 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-05-24 10:44:38 ---
*** Bug 13385 has been marked as a duplicate of this bug. ***
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