http://bugs.winehq.org/show_bug.cgi?id=6930
Hans Leidekker <hans(a)meelstraat.net> changed:
What |Removed |Added
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CC| |austinenglish(a)gmail.com
--- Comment #13 from Hans Leidekker <hans(a)meelstraat.net> 2009-12-14 02:43:16 ---
*** Bug 21010 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=1236
--- Comment #21 from Shahar Or <shahar(a)shahar-or.co.il> 2009-12-14 01:33:28 ---
Ping?
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #305 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-12-13 23:04:58 ---
"current (broken) behavior" means as it is today.
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http://bugs.winehq.org/show_bug.cgi?id=19235
Summary: original Mines of Moria launcher problem
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cd(a)hiller-mg.de
Created an attachment (id=22255)
--> (http://bugs.winehq.org/attachment.cgi?id=22255)
MoM Start
hi,
the original launcher of Mines of Moria still doesn't start.
i am running ubuntu 9.04 32-bit with current wine-git ( 1.1.25 .. )
i installed nvidia driver version 185.18.14
with WINEDEBUG=+fixme+all i get the attached messages.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Plague <4plague(a)gmail.com> changed:
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CC| |4plague(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=8126
Wylda <wylda(a)volny.cz> changed:
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CC| |wylda(a)volny.cz
--- Comment #18 from Wylda <wylda(a)volny.cz> 2009-12-13 15:51:17 ---
Is the bug report about not-starting problem with Rayman2 & Fullscreen or
Rayman2 & windowed mode?
Windowed mode starts fine here - no problem with starting.
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http://bugs.winehq.org/show_bug.cgi?id=7698
Chris Ribble <chris(a)innqueue.com> changed:
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CC| |chris(a)innqueue.com
--- Comment #183 from Chris Ribble <chris(a)innqueue.com> 2009-12-13 14:18:07 ---
I can confirm that this issue still exists in wine 1.1.34 on Gentoo Linux
x86_64.
Setting hl2.exe to use Win98 (via winecfg) fixes it for me.
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http://bugs.winehq.org/show_bug.cgi?id=21003
Summary: wine32 wineboot is broken (using --with-wine64)
Product: Wine
Version: 1.1.34
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Compiled wine64, installed to ~/.winetest/install. Compiled wine32
--with-wine64, installed to same directory:
austin@midna:~$ rm -rf ~/.wine
austin@midna:~$ ~/.winetest/install/bin/wine wineboot
wine: created the configuration directory '/home/austin/.wine'
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/austin/.wine' has been updated.
austin@midna:~$ rm -rf ~/.wine
austin@midna:~$ ~/.winetest/install/bin/wine32 wineboot
wine: created the configuration directory '/home/austin/.wine'
wine: Module not found
err:process:start_wineboot failed to start wineboot, err 126
wine: Module not found
Running 'wine32 notepad', etc. gives a similar error, but runs. But I'm trying
to script this as an automated test, and using wineboot to create the prefix,
but it depends on wineboot returning 0...
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #304 from Valeriy Malov <jazzvoid(a)gmail.com> 2009-12-13 12:54:53 ---
(In reply to comment #303)
>However this means DIinput will revert back to the current (broken) behavior.
Do you mean "it just won't work" or "XI2 solution will leave systems without
libXi-1.3 at current dinput state"? I'm incompetent here, but I don't really
believe that any way of warping will totally solve this problem somehow. Again,
I don't know for sure, but I guess that warping brings out other problems (i.e.
lithtech games spot warping making aim intermittent)
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #303 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-12-13 12:04:27 ---
> Is it possible to make optional support for xinput2?
Yes, of course for both compile and runtime. However this means DIinput will
revert back to the current (broken) behavior.
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