http://bugs.winehq.org/show_bug.cgi?id=686
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2009-04-23 15:26:49 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=686
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-04-23 15:24:06 ---
This changes pretty often anyway. The same information can be retrieved from
`git log`.
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http://bugs.winehq.org/show_bug.cgi?id=231
--- Comment #6 from François Gouget <fgouget(a)codeweavers.com> 2009-04-23 13:13:11 ---
No, just the warnings about non-portable constructs used in the code.
If I remember correctly it's already done for a couple of them but I'm not sure
it's done for all of them.
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http://bugs.winehq.org/show_bug.cgi?id=686
André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
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CC| |nerv(a)dawncrow.de
--- Comment #8 from André H. <nerv(a)dawncrow.de> 2009-04-23 12:17:04 ---
What is the status of that?
Do we have a Bugzilla documentation?
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André H. <nerv(a)dawncrow.de> changed:
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CC| |nerv(a)dawncrow.de
--- Comment #5 from André H. <nerv(a)dawncrow.de> 2009-04-23 12:03:58 ---
François, what kind of warnings did you think of? even messages like "unable
to make a backup of this file" and errors?
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http://bugs.winehq.org/show_bug.cgi?id=18091
Summary: Regression: Morrowind detects wine-1.1.19 (in win98
mode) as a debugger
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.hornung(a)gmx.de
When trying to run Morrowind with wine-1.1.19 in win98 mode, it will stop with
a notice that a debugger was detected and that it will close now for that
reason. This effect does not happen with 1.1.18, there Morrowind runs without
problems.
I installed Morrowind flawlessly and patched it to 1.2.0722 (latest official
patch as of now), running on a Gentoo linux system (amd64).
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http://bugs.winehq.org/show_bug.cgi?id=6351
--- Comment #53 from AJSB <ajsb(a)vfemail.net> 2009-04-23 07:37:03 ---
(In reply to comment #49)
> I have recompiled git from source using tag wine-1.1.4 and there was no
> graphics problem, e.g., the sky or terrain is not corrupted.
>
> Using git tag wine-1.1.5, the graphics corruption was reproduced. Tag was
> dated Sept 19, 2008. The following commits are likely responsible for the
> graphics corruption (related to fbo):
>
> wined3d: Create a FBO for each combination of render targets and depth stencil.
>
> wined3d: Get rid of context_set_depth_stencil_fbo().
>
> wined3d: Get rid of context_set_render_target_fbo().
>
> wined3d: Handle drawbuffers in context_apply_fbo_state() instead of
> context_set_render_target_fbo().
>
I can confirm that BF2 (Complete Colection updated to 1.41 patch) works OK
under Wine 1.1.4 but not in previuos versions !!! they work in previous version
till you respawn and/or be severely injured or killed...with Wine 1.1.4 works
OK w/o this problem....only thing is that textures must be set to low or else
you get some black holes in the ground....the other issue is some black
lines...BTW, how can i attach an image to show the results ?!?, TIA, AJSB
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http://bugs.winehq.org/show_bug.cgi?id=5729
François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |15271
Blocks| |7382
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http://bugs.winehq.org/show_bug.cgi?id=5729
François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |15271
Blocks| |7382
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http://bugs.winehq.org/show_bug.cgi?id=7382
François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fgouget(a)codeweavers.com
Depends on| |5729
--- Comment #11 from François Gouget <fgouget(a)codeweavers.com> 2009-04-23 05:30:35 ---
The missing d3dx9_36.dll.D3DXCreateEffectPool() function is bug 5729.
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