http://bugs.winehq.org/show_bug.cgi?id=15170
Summary: Word pro can not find screen extents in windowed mode
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
Lotus Word Pro 9.8.0208.1300, when switched from full screen mode to
windowed mode (the two boxes between the underscore and the "X" in the upper
right corner):
1) runs off the bottom and the right of the screen.
2) you can not get the double diagonal arrows on the upper left of
the windows to size it as it is too far to the upper left.
You can size it by moving the window down by dragging the upper bar to
the lower right, then you can catch the double sizing arrows on the
upper left.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=15149
Summary: Spore: many rendering issues
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
URL: http://spore.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.tereshko(a)gmail.com
Created an attachment (id=15870)
--> (http://bugs.winehq.org/attachment.cgi?id=15870)
land and other rendering issues
- land nod rendering correctly
- parts of creature transparent (in creature editor)
System:
AMD Thurion 64b
3072 mb ram
nvidia geforce 7000m
Software
Ubuntu 8.04 (x86_64)
wine 1.1.3 (with directx9c libs)
video driver - nvidia 177.70
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http://bugs.winehq.org/show_bug.cgi?id=14921
Summary: Incorrect rendering of creatures in the Spore Creature
Creator trial
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.spore.com/trial
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfenn(a)gmail.com
Rendering of the creatures in spore have problems (see screenshot attachment).
Steps to reproduce:
1) apply the patch in bug number 13988 to get the UI showing
2) load up spore in safemode "wine SporeCreatureCreator.exe -safe"
3) click create a creature
4) click test drive
I get the following errors which repeat in the console while in the "create a
creature" screen...
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 231
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 257
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 411
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 231
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http://bugs.winehq.org/show_bug.cgi?id=14466
Summary: Immune Attack crashes on game start with an unhandled
exception.
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars_gaarden(a)hotmail.com
Created an attachment (id=14787)
--> (http://bugs.winehq.org/attachment.cgi?id=14787)
crashlog immune attack
Immune Attack (http://fas.org/immuneattack/) installs fine but crashes when
attempting to start a game. This is with wine 1.1.1 in clean .wine folder,
ubuntu hardy x86-64.
See attachment for log.
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http://bugs.winehq.org/show_bug.cgi?id=14347
Summary: Toon Town Standalone Launcher error
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bmrgar(a)insightbb.com
Created an attachment (id=14647)
--> (http://bugs.winehq.org/attachment.cgi?id=14647)
ToontownLauncer.exe url error debug output
ToontownLauncher.exe (standalone launcher w/o need for web browser) fails at
login stating it cannot retrieve a url.
See attachment for full output.
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http://bugs.winehq.org/show_bug.cgi?id=13738
Summary: F.E.A.R : Crashes when sound is enabled
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://www.whatisfear.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taedium_vitae(a)eml.cc
Created an attachment (id=13770)
--> (http://bugs.winehq.org/attachment.cgi?id=13770)
Terminal output
Game crashes at certain points of the game when sound is enabled.The first time
this is encountered is when selecting a menu option of the main menu.Sometimes
you can get past this, but it will crash shortly after entering the first
building, when you get control of the player.There is a workaround posted on
the appdb page, however it doesn't work for me.
The crashes don't occur when sound is disabled through winecfg, or through the
game itself, however, because the driver of the car at the start of the game
doesn't say anything, you get out of the car earlier which results in you being
stuck inside/behind the rubbish bin and you can't move back to the other side.
Last few lines of terminal output are attached.I didn't post the entire log, as
it comes out as a 2.8M file, and I have a slow upload speed.The preceding
output is just the glDisable GL_FOG fixme, repeating over and over.
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http://bugs.winehq.org/show_bug.cgi?id=12997
Summary: The Lord of the Rings: The Return of the King: no sound
in movies and no background sound/voices ingame
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
URL: ftp://largedownloads.ea.com/pub/demos/rotk.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastian.friedel(a)s2005.tu-chemnitz.de
This was mentioned in all test results on AppDb but I found no bugreport for
this so far.
The Problem: the game movies do not have any sound whatsoever. Additionally
there are background sounds/music and character voices missing ingame. As far
as I can tell, the same problem exists in the downloadable demo I linked.
I have played around a bit with ALSA/OSS settings and emulation mode but had no
success with it. I'm testing on Ubuntu 8.04 x86_64 with kernel
2.6.24-17-generic and snd_intel_hda sound using wine-0.9.61 from
wine.budgetdedicated.com repository.
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http://bugs.winehq.org/show_bug.cgi?id=11958
Summary: Magic Workstation (mws play) Stops Displaying Cards
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grandmasterv(a)hotmail.com
Everything was working fine on Ubuntu Gutsy (updated to Feb 29th) then I
applied a wine update 0.9.55 to 0.9.56 and now I cannot see any of the card art
in mws play.
Upgrading to version 0.9.57 does not fix this problem.
I reverted to version Wine 0.9.55 i386 on ubuntu gutsy and now I can see the
cards again. If you have the same problem do the following:
1) Backup your .wine directory in your home folder
2) In a terminal window type in the following "sudo apt-get remove --purge
wine"
3) Download the 0.9.55 version from here
wine.budgetdedicated.com/archive/index.html
4) Install it by double clicking the .deb file
5) Run MWS. If its not there restore your .wine profile directory that you
backed up previously.
Hope this helps anyone who had the same problem
- Vince
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http://bugs.winehq.org/show_bug.cgi?id=9187
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> 2009-04-10 10:56:16 ---
Closing bugs fixed in 1.1.19.
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http://bugs.winehq.org/show_bug.cgi?id=7536
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Alexandre Julliard <julliard(a)winehq.org> 2009-04-10 10:56:07 ---
Closing bugs fixed in 1.1.19.
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