http://bugs.winehq.org/show_bug.cgi?id=14888
Summary: winefile is slow with drawing columns
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julius(a)zgod.cjb.net
When opening a new directory in winefile, it takes a while before the directory
is displayed (especially when it's larger) and column painting is slow enough
to see things change while it's being done.
I don't like this, because winefile is often the quickest way for me to run an
application through Wine.
Everything should be done, so winefile can easily be used as a GUI to launch
Windows applications. (It's just easier to browse c:\ in winefile than a
drive_c in a hidden .wine in konq/naut!)
I'm using Wine 1.1.2 on Ubuntu Hardy.
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http://bugs.winehq.org/show_bug.cgi?id=13956
Summary: Warcraft III does not start
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amikrop(a)gmail.com
I am using Wine 1.0-rc5 under Ubuntu 8.04. When I try to run Warcraft III
(either Reign of Chaos, or The Frozen Throne), I get stack at a black screen,
right after Warcraft lowers the screen resolution (as it always does). No logs
are created, and that occurs whether I use the -opengl Warcraft option, or not.
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http://bugs.winehq.org/show_bug.cgi?id=12965
Summary: Weird border in MSN Messenger when hiding tittle bar
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After you select hide the tool bars in MSN Messenger, the contact list and the
chat window have an ugly border. Looks like the windows are draw in the
incorrect position.
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http://bugs.winehq.org/show_bug.cgi?id=11596
Summary: Lost Planet:Extreme Condition DX9 Demo: black screen in-
game
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.nzone.com/object/nzone_lostplanet_downloads.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gravisxv(a)yahoo.it
After loading a level, wine fails to render the 3D scene but displaying only
time counter ,compass and life bar.
And there's a strange small stripe in the bottom of the screen which change
colour while moving mouse around.
My graphic card is a Nvidia 8800 GT.
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http://bugs.winehq.org/show_bug.cgi?id=10011
Summary: A conflict between global and user's %PATH% environment
variables
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagrer(a)yandex.ru
My program (in Lazarus, compiled in WinXP) adds it's paths into User's PATH
environment variable. User's %PATH% variable stored in
HKEY_CURRENT_USER\Environment\PATH and global windows's variable is stored in
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session
Manager\Environment\PATH - by default a HKEY_CURRENT_USER\Environment is not
exists - so if i call "wine cmd" from bash, and then from cmd i call "path" or
"set" - it show's me a content of
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session
Manager\Environment\PATH
But if i only create a HKEY_CURRENT_USER\Environment\PATH in registry - it
shows me only content of HKEY_CURRENT_USER\Environment\PATH, not any content
from HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session
Manager\Environment\PATH - but in windows XP it shows GlobalPath+";"+UserPath
in a same situation - of cource, it is not a greate problem to copy content
from GlobalPath to LocalPath (for example) manually, but i think that it is a
bug :)
I used 0.9.46 in Ubuntu 6.10 - 0.9.47 just released today - i looked into
changelog but it was no anything for %PATH% or Environment in changes from
0.9.46 to 0.9.47
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http://bugs.winehq.org/show_bug.cgi?id=12931
Summary: DAZStudio 2.1 installer fails
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niels.emmersen(a)pkf-it.dk
Created an attachment (id=12658)
--> (http://bugs.winehq.org/attachment.cgi?id=12658)
Konsole output
I'm trying to install DAZ Studio 2.1.1.13 on Wine 0.9.61.
At first, the installer stopped at "extracting dzwrapper.dll" at the end of the
install. I then installed msi2 with winetricks, and now the installer halts
with an error in vcredist_x86.dll.
Konsole output attached.
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http://bugs.winehq.org/show_bug.cgi?id=17099
Summary: CallWave: Cannot play recieved calls.
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=18935)
--> (http://bugs.winehq.org/attachment.cgi?id=18935)
Log of test phone call, with bugs.
Now that I am able to receive calls (the most important thing) I would like to
be able to listen to them. ;)
Once they are downloaded I cannot click play on the message. The program just
gives me "We're sorry we cannot play your incoming call because the file format
used is not supported by your computer. Please click HELP button for
instructions on how to fix this problem."
We'll it's no problem with my sound drivers, and even the ringing sound works
great. It just cannot play the .wav files it gets upon retrieval.
Attached is a log (ignore the RAS Enum thing whatever it is...) and you can see
what the bugs are once I get a call. First it asks for wine gecko (which
doesn't do anything except popup a support page to CallWave once installed
telling you to check your codecs), then it says it cannot play the message.
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http://bugs.winehq.org/show_bug.cgi?id=18658
Summary: Kingsoft Office crashes almost immediately on launch
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://kingsoftresearch.com/downloads/setup_US_1033_6.
3.0.1618_Beta_full.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21370)
--> (http://bugs.winehq.org/attachment.cgi?id=21370)
application's log
A user reported in wine-users that their favorite office suite, Kingsoft
office, doesn't work in Wine. I gave it a try in git, and it crashes almost
immediately. Winetricks ie6 works around the crash.
There's not a usable backtrace, the application catches the crash and aborts.
I'm attaching it's logs, in case it's useful.
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http://bugs.winehq.org/show_bug.cgi?id=18541
Summary: HoneyBOT: Wine crash upon Right Click Copy of text.
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=21208)
--> (http://bugs.winehq.org/attachment.cgi?id=21208)
This wine crash/debug occurs upon copying an area of text.
When using HoneyBOT, all works well. It's only until you right click on an area
of text and select copy from the menu that the entire program crashes. Most
likely an unimplemented function in the native MSVBVM60 I through into wine's
C:\Windows\system, but I dunno.
Attached is the log.
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http://bugs.winehq.org/show_bug.cgi?id=18381
Summary: Oblivion: blank screen when HDR is enabled
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
In Oblivion, if you turn on HDR, all you get is a blank screen of some color
appropriate to the setting you should be seeing (e.g. sky blue if you're
outside in broad daylight), with the HUD elements overlaid upon it. If you
disable HDR and restart Oblivion, you can see again.
I can only speculate that the shader Oblivion uses for HDR isn't translated
properly (at all?) and as a result nothing is actually rendered.
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